Playing smarter on mobile usually means finding shortcuts, and using a Manage A Country script helps you skip the slow grind of building your empire from scratch.
You start with just a flag, some settlers, and an empty treasury, working your way up to a superpower by setting taxes, handling your Command Center, and dealing with rival nations before your economy crashes.
If you want to rule your lands without worrying about getting crushed by rivals or debt, grab the working code below and test it out.
Manage A Country Script – easy Leaderboard
--[[
This code has been made by Project X | JOIN now
discord.gg/https://discord.gg/dFqH5jtpqt
This exploit was found by z3r0d4 - Project X Owner
]]
local Rejoined = false
local LP = game:GetService("Players").LocalPlayer
local Event = game:GetService("ReplicatedStorage").SYSC.Remotes.SaveCareer
Event:FireServer(
1,
{
stats = {
Mental = 4500,
Consistency = 4100,
Gameplay = 5200,
Charisma = 4600,
Production = 4100
},
peakOverall = 4542332432,
Community = 24000000000,
paceBeats = 0.56999999999999995,
hoursWatched = 0,
luck = 100000000.9,
totalStreams = 332342323,
background = "revolution",
circle = "general",
yearStats = {
q = 0,
viral = 0,
followersStart = 14,
overallStart = 45,
qn = 0
},
appearance = {
beard = 0,
faceId = "",
male = false,
hairColor = 6,
scene = 8,
face = 4,
backdrop = 1,
favGame = "Eagle",
light = 2,
accessory = 8,
hairId = "",
skin = 6,
pants = 8,
frame = 2,
outfit = 7,
hair = 8
},
traits = {
followerMult = 0.94500000000000006,
offerMult = 1.1000000000000001,
reputationMult = 0.82800000000000007,
charismaGainMult = 1.1000000000000001,
dramaMult = 1.3,
moneyMult = 1.6100000000000001
},
money = 43000000000000000,
firstNation = false,
age = 130000,
v = 1,
niche = "kingdom",
beatsSinceMinigame = 2,
name = "Lucia the Bold",
Morale = 700,
milestoneF = 3242432,
honours = {},
content = "hardline",
yearsActive = 0,
milestoneO = 3424323,
seen = {},
awardsWeighted = 4544533434,
Military = 290000.199999999999999,
followers = 140000000000000,
Platform = 2000000000000,
Reputation = 100,
crises = 0,
retired = true,
threat = 25,
overall = 45,
potential = 87,
org = {
years = 99,
name = "Independent",
tier = "SOLO",
retainer = 0,
minOverall = 0,
tag = "No allies, no strings, every coin is yours"
},
handle = "Republic of Zephyria",
contractLeft = 99,
recentQueue = {},
region = "Oil Oasis",
platform = "oil",
lastPlayed = 1792201218,
peakFollowers = 140000,
year = 2326,
nation = {
rival = "Emberland",
log = {},
crisis = false,
tax = {
exports = 5,
imports = 8,
income = 20
},
mainCount = 0,
pending = {},
cities = {
{
share = 0.41999999999999998,
type = "capital",
name = "Dunmere",
trend = 0
},
{
share = 0.23999999999999999,
type = "mining",
name = "Lower Lowmarsh",
trend = 0
},
{
share = 0.17999999999999999,
type = "industrial",
name = "North Aurel",
trend = 0
},
{
share = 0.16,
type = "tech",
name = "Port Riverton",
trend = 0
}
},
sideSeen = {},
flags = {},
off = {
infrastructure = {
housing = -2.0399546409029066,
power = 8.4398759442684241,
airports = 2.6970556926611584,
roads = 0.032748416287556759,
ports = -2.1957892603698106,
internet = -1.0924712668825629,
schools = -2.5048154223819301,
hospitals = -3.3366494626799286
},
economy = {
tourism = -8.3792986884186291,
finance = 3.1759608312261216,
industry = -2.1788634061498824,
farming = -20.790014989403957,
exports = -4.8844044374885431,
imports = -5.9467134357763412,
energy = 42.620181243972198,
tech = -3.6168471179609654
}
},
mil = {
air = 35.395568514676825,
cyber = 23.822672539163293,
navy = 15.87542890472745,
border = 37.805219147281704,
army = 34.370497450444098,
intel = 27.903379344559003
},
partners = {
{
lastYear = 0,
name = "Sunhold",
power = 19,
flag = "\xF0\x9F\x9F\xA5",
deal = false,
debt = 0,
relation = 8
},
{
lastYear = 0,
name = "Emberland",
power = 50,
flag = "\xF0\x9F\x9F\xA6",
deal = false,
debt = 0,
relation = -20
},
{
lastYear = 0,
name = "The Iron Isles",
power = 33,
flag = "\xF0\x9F\x9F\xA9",
deal = false,
debt = 0,
relation = 7
},
{
lastYear = 0,
name = "New Borvia",
power = 20,
flag = "\xF0\x9F\x9F\xA8",
deal = false,
debt = 0,
relation = 3
},
{
lastYear = 0,
name = "Kingdom of Vell",
power = 34,
flag = "\xF0\x9F\x9F\xAA",
deal = false,
debt = 0,
relation = -6
}
},
budget = "balanced",
policy = "balanced",
gdp = 4062,
gdpLast = 4062
},
viralClips = 0,
peakViewers = 0,
paceGain = 1.5,
history = {},
recent = {},
beatCount = 0,
beatsLeft = 1,
teen = "out",
Energy = 78,
sid = "A9E63B35-5B56-4A27-8AB4-7E19FF2A59C1"
}
)
local Event = game:GetService("ReplicatedStorage").SYSC.Remotes.FinishCareer
Event:InvokeServer(
1,
{
years = 0,
peakOverall = 45,
hoursWatched = 0,
warsAverted = 0,
luck = 100000000.90000001,
handle = "Republic of Zephyria",
points = 1044420000,
niche = {
emoji = "\xF0\x9F\x91\x91",
name = "Kingdom",
effect = "Strong Economy & Health.",
id = "kingdom",
stats = {
Mental = 3,
Gameplay = 5,
Community = -3
},
tag = "One crown, one throne, no waiting for votes."
},
rollPoints = 750008,
appearance = {
hair = 8,
scene = 8,
male = false,
hairColor = 6,
light = 2,
face = 4,
backdrop = 1,
pants = 8,
faceId = "",
accessory = 8,
hairId = "",
skin = 6,
favGame = "Eagle",
frame = 2,
outfit = 7,
beard = 0
},
region = {
stats = {
Mental = -2,
money = 4300
},
pool = "A spring of water on top of a sea of oil.",
reach = 0.84999999999999998,
flag = "\xF0\x9F\x9B\xA2\xEF\xB8\x8F",
tierColor = Color3.new(0.31372550129890442, 0.54901963472366333, 1),
rel = 0,
land = "Desert Oil State",
tier = "RARE",
competition = 0.59999999999999998,
cityTypes = {
"mining",
"industrial",
"resort",
"tech",
"medical"
},
odds = 0,
traits = {
moneyMult = 1.288,
reputationMult = 0.92000000000000004
},
id = "oasis",
landFlag = "\xF0\x9F\x8F\x9C\xEF\xB8\x8F",
threat = 1,
perks = {
"+Oil money",
"+Air Force",
"\xE2\x88\x92Farming",
"\xE2\x88\x92World Standing"
},
style = "A spring of water on top of a sea of oil.",
name = "Oil Oasis",
offsets = {
eco = {
finance = 8,
farming = -22,
tech = -4,
tourism = -6,
energy = 28
},
mil = {
air = 14,
army = 4,
navy = -6
},
infra = {
airports = 6,
power = 12,
housing = -6,
hospitals = -4
}
},
def = {
land = "Desert Oil State",
emoji = "\xF0\x9F\x9B\xA2\xEF\xB8\x8F",
name = "Oil Oasis",
moneyMult = 1.1200000000000001,
id = "oasis",
blurb = "A spring of water on top of a sea of oil.",
money = 4000,
tier = "RARE"
},
landStyle = "Rich from day one, but short on friends.",
potential = 0,
isLocation = true
},
money = 43000000000000000,
cities = 4,
name = "Lucia the Bold",
honours = {},
worldGames = 0,
chapter = 1,
peakGdp = 4062,
invitationals = 0,
keep = true,
warsWon = 0,
streams = 0,
awards = 34000,
peakFollowers = 140000,
viralClips = 0,
peakViewers = 0,
wars = 0,
peakMilitary = 29.199999999999999,
coty = 0,
age = 130000,
title = "Legendary Empire",
rollsWon = 2,
sid = "A9E63B35-5B56-4A27-8AB4-7E19FF2A59C1"
}
)
task.wait(2)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LP = Players.LocalPlayer
local sysc = ReplicatedStorage:WaitForChild("SYSC", 10)
local remotes = sysc and sysc:WaitForChild("Remotes", 10)
local remote = remotes and remotes:WaitForChild("SaveCareer", 10)
local remote2 = remotes and remotes:WaitForChild("FinishCareer", 10)
if not remote or not remote2 then
return
end
local mt = getrawmetatable(game)
if not mt then
pcall(function() LP:Kick("rejoin") end)
return
end
local oldNamecall = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
if (self == remote or self == remote2)
and (method == "FireServer" or method == "InvokeServer") then
return nil
end
return oldNamecall(self, ...)
end)
setreadonly(mt, true)
LP:Kick("Rejoin to apply hack")Copy the code above into a compatible Roblox script executor if you choose to test it.
Manage A Country Script Status
Roblox and game updates can affect compatibility, so the script’s status should be treated as temporary rather than guaranteed.
What Is a Manage A Country Script?
A Manage A Country script is Lua code intended to run alongside the Roblox game through a third-party script executor.
Different scripts can contain different code and features. This version includes the following features:
How to Use the Manage A Country Script
If you decide to test a third-party Roblox script, the general process involves a compatible executor and the Lua code provided above.
Can a Manage A Country Script Get Your Roblox Account Banned?
- Only use code from a source you trust.
- Never enter your Roblox password into a script or executor.
- Test on an alternate account first.
Manage A Country Script for Mobile
If you’re searching for a Manage A Country script for mobile, check whether both the executor and the script support your device and current Roblox version. Mobile executor support does not guarantee that every script will work.
Frequently Asked Questions
What is a Manage A Country script?
A Manage A Country script is third-party Lua code intended to run alongside the Roblox game through a compatible script executor.
What features does this Manage A Country script include?
Different scripts contain different code. This version includes: God Mode.
How do you use the Manage A Country script?
Pick a compatible executor such as Hydrogen, MacSploit, AWP.GG, Delta, Fluxus, Codex, launch Roblox and join the game, copy the complete Lua code from the script card above, paste it into the executor’s editor, and click Run or Execute. Compatibility changes over time, so a name here doesn’t guarantee current support.
Can a Manage A Country script get your Roblox account banned?
Yes. Third-party scripts can violate Roblox rules and may put an account at risk. Only use code from a source you trust, never enter your Roblox password into a script or executor, and test on an alternate account first.
Does the Manage A Country script work on mobile?
Check whether both the executor and the script support your device and the current Roblox version. Mobile executor support does not guarantee that every script will work.