Send a Global Message Script (November 2026) – Auto Wins

PUBLISHEDUPDATED
1 Available ScriptFree

Skipping a slow grind on Roblox is the best way to stay sane, and using a Send a Global Message script makes the whole process way faster.

You earn cash, trigger wild weather effects, and send messages across the server while grinding out challenges to get ahead.

If you want to speed up your progress and grab some wins without the hassle, check out the working script below.

Send a Global Message Script – Auto Wins & More

Auto Wins & MoreFree
Auto Wins
local Players = game:GetService("Players")
local player = Players.LocalPlayer

local obbies = workspace:WaitForChild("Map"):WaitForChild("Obbies")

-- SETTINGS
local enabled = false
local interval = 9.5
local selectedDifficulty = "Nightmare"

local difficulties = {
    "Easy", "Medium", "Hard", "Insane", "Nightmare"
}

local sequence = {
    "Easy",
    "Medium",
    "Hard",
    "Nightmare",
    "Insane"
}

-- FIND WINPADS
local winPads = {}

for _, difficulty in ipairs(difficulties) do
    winPads[difficulty] = obbies
        :WaitForChild(difficulty)
        :WaitForChild("WinPad")
end

-- GUI
local gui = Instance.new("ScreenGui")
gui.Name = "WinPadTeleporter"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")

-- MAIN MENU
local main = Instance.new("Frame")
main.Size = UDim2.new(0, 280, 0, 310)
main.Position = UDim2.new(0.5, -140, 0.5, -155)
main.BackgroundColor3 = Color3.fromRGB(32, 32, 38)
main.BorderSizePixel = 0
main.Active = true
main.Draggable = true
main.Parent = gui

Instance.new("UICorner", main).CornerRadius = UDim.new(0, 10)

local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(65, 65, 75)
stroke.Parent = main

-- TITLE
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -50, 0, 35)
title.Position = UDim2.new(0, 12, 0, 5)
title.BackgroundTransparency = 1
title.Text = "WinPad Teleporter"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 17
title.Font = Enum.Font.GothamBold
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = main

-- CLOSE BUTTON
local close = Instance.new("TextButton")
close.Size = UDim2.new(0, 28, 0, 28)
close.Position = UDim2.new(1, -35, 0, 7)
close.BackgroundColor3 = Color3.fromRGB(200, 55, 55)
close.Text = "X"
close.TextColor3 = Color3.new(1, 1, 1)
close.Font = Enum.Font.GothamBold
close.TextSize = 14
close.Parent = main

Instance.new("UICorner", close).CornerRadius = UDim.new(0, 7)

-- SECTION
local section = Instance.new("TextLabel")
section.Size = UDim2.new(1, -20, 0, 20)
section.Position = UDim2.new(0, 12, 0, 42)
section.BackgroundTransparency = 1
section.Text = "SELECT WINPAD"
section.TextColor3 = Color3.fromRGB(170, 170, 180)
section.TextSize = 11
section.Font = Enum.Font.GothamBold
section.TextXAlignment = Enum.TextXAlignment.Left
section.Parent = main

-- BUTTONS
local buttons = {}

local function updateButtons()
    for name, button in pairs(buttons) do
        button.BackgroundColor3 =
            name == selectedDifficulty
            and Color3.fromRGB(40, 115, 190)
            or Color3.fromRGB(48, 48, 58)
    end
end

local function createButton(name, position, width)
    local button = Instance.new("TextButton")
    button.Size = UDim2.new(0, width or 120, 0, 34)
    button.Position = position
    button.BackgroundColor3 = Color3.fromRGB(48, 48, 58)
    button.Text = name .. " WinPad"
    button.TextColor3 = Color3.fromRGB(220, 220, 225)
    button.TextSize = 12
    button.Font = Enum.Font.GothamBold
    button.Parent = main

    Instance.new("UICorner", button).CornerRadius = UDim.new(0, 7)

    buttons[name] = button

    button.MouseButton1Click:Connect(function()
        if enabled then return end
        selectedDifficulty = name
        updateButtons()
    end)
end

createButton("Easy", UDim2.new(0, 12, 0, 68))
createButton("Medium", UDim2.new(0, 148, 0, 68))
createButton("Hard", UDim2.new(0, 12, 0, 108))
createButton("Insane", UDim2.new(0, 148, 0, 108))
createButton("Nightmare", UDim2.new(0, 80, 0, 148), 120)
createButton("Everything in 1", UDim2.new(0, 12, 0, 188), 256)

updateButtons()

-- STATUS
local status = Instance.new("TextLabel")
status.Size = UDim2.new(1, -20, 0, 18)
status.Position = UDim2.new(0, 10, 0, 225)
status.BackgroundTransparency = 1
status.Text = "Waiting..."
status.TextColor3 = Color3.fromRGB(170, 170, 180)
status.TextSize = 11
status.Font = Enum.Font.Gotham
status.Parent = main

-- TOGGLE
local toggle = Instance.new("TextButton")
toggle.Size = UDim2.new(1, -24, 0, 34)
toggle.Position = UDim2.new(0, 12, 0, 246)
toggle.BackgroundColor3 = Color3.fromRGB(180, 55, 55)
toggle.Text = "Auto Teleport: OFF"
toggle.TextColor3 = Color3.new(1, 1, 1)
toggle.TextSize = 13
toggle.Font = Enum.Font.GothamBold
toggle.Parent = main

Instance.new("UICorner", toggle).CornerRadius = UDim.new(0, 7)

-- EXPLANATION
local explanation = Instance.new("TextLabel")
explanation.Size = UDim2.new(1, -20, 0, 25)
explanation.Position = UDim2.new(0, 10, 0, 282)
explanation.BackgroundTransparency = 1
explanation.Text = "9.5 cooldown = completion cooldown!"
explanation.TextColor3 = Color3.fromRGB(190, 190, 200)
explanation.TextSize = 10
explanation.Font = Enum.Font.Gotham
explanation.TextWrapped = true
explanation.Parent = main

-- REOPEN BUTTON
local reopen = Instance.new("TextButton")
reopen.Size = UDim2.new(0, 115, 0, 36)
reopen.Position = UDim2.new(0, 20, 0.5, 0)
reopen.BackgroundColor3 = Color3.fromRGB(40, 115, 190)
reopen.Text = "Reopen Menu"
reopen.TextColor3 = Color3.new(1, 1, 1)
reopen.TextSize = 13
reopen.Font = Enum.Font.GothamBold
reopen.Active = true
reopen.Draggable = true
reopen.Visible = false
reopen.Parent = gui

Instance.new("UICorner", reopen).CornerRadius = UDim.new(0, 8)

-- TELEPORT
local function teleport(difficulty)
    local character = player.Character
    if not character then return end

    local root = character:FindFirstChild("HumanoidRootPart")
    if not root then return end

    local target = winPads[difficulty]

    if target and target.Parent then
        root.CFrame = target.CFrame + Vector3.new(0, 4, 0)
    end
end

-- AUTOMATIC LOOP
local function runLoop()
    while enabled and gui.Parent do
        if selectedDifficulty == "Everything in 1" then

            for _, difficulty in ipairs(sequence) do
                if not enabled or not gui.Parent then
                    break
                end

                status.Text = "Teleporting: " .. difficulty
                teleport(difficulty)

                if difficulty == "Insane" then
                    task.wait(8)
                else
                    task.wait(1.5)
                end
            end

        else
            status.Text = "Teleporting: " .. selectedDifficulty
            teleport(selectedDifficulty)
            task.wait(interval)
        end
    end

    if gui.Parent then
        status.Text = "Stopped"
    end
end

-- TOGGLE
toggle.MouseButton1Click:Connect(function()
    enabled = not enabled

    if enabled then
        toggle.Text = "Auto Teleport: ON"
        toggle.BackgroundColor3 = Color3.fromRGB(40, 155, 80)
        task.spawn(runLoop)
    else
        toggle.Text = "Auto Teleport: OFF"
        toggle.BackgroundColor3 = Color3.fromRGB(180, 55, 55)
        status.Text = "Stopped"
    end
end)

-- CLOSE MENU (HIDE ONLY)
close.MouseButton1Click:Connect(function()
    main.Visible = false
    reopen.Visible = true
end)

-- REOPEN MENU
reopen.MouseButton1Click:Connect(function()
    main.Visible = true
    reopen.Visible = false
end)
Executor compatibility changes over time. Check current reports before testing.

Copy the code above into a compatible Roblox script executor if you choose to test it.

Send a Global Message Script Status

✓AvailabilityFree
$Price$0
◫CompatibilityDesktop & Mobile
★SafetyVerified

Roblox and game updates can affect compatibility, so the script’s status should be treated as temporary rather than guaranteed.

Frequently Asked Questions

What is a Send a Global Message script?

A Send a Global Message script is third-party Lua code intended to run alongside the Roblox game through a compatible script executor.

What features does this Send a Global Message script include?

Different scripts contain different code. This version includes: Auto Wins.

How do you use the Send a Global Message script?

Pick a compatible executor such as Hydrogen, MacSploit, AWP.GG, Delta, Fluxus, Codex, launch Roblox and join the game, copy the complete Lua code from the script card above, paste it into the executor’s editor, and click Run or Execute. Compatibility changes over time, so a name here doesn’t guarantee current support.

Can a Send a Global Message script get your Roblox account banned?

Yes. Third-party scripts can violate Roblox rules and may put an account at risk. Only use code from a source you trust, never enter your Roblox password into a script or executor, and test on an alternate account first.

Does the Send a Global Message script work on mobile?

Check whether both the executor and the script support your device and the current Roblox version. Mobile executor support does not guarantee that every script will work.

Check out our Roblox Scripts hub and Roblox Games Directory for more.

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