[Beta] Dungeon Leveling Scripts

[Beta] Dungeon Leveling Script Pastebin (2025) | Auto Skills

Full List of OP Scripts:

loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/main/DungeonLeveling"))()
loadstring(game:HttpGet("https://pastebin.com/raw/cqFxc3Pr"))()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

local runService = game:GetService("RunService")
local userInput = game:GetService("UserInputService")

local autoFarm = true
local HIT_RANGE = 10

local function isArcher(mob)
    return mob.Name:lower():find("archer") ~= nil 
end

local function getClosestMob()
    local closestMob = nil
    local closestDistance = math.huge
    for _, mob in ipairs(workspace.Characters:GetChildren()) do
        if mob:IsA("Model") and mob ~= character and mob:FindFirstChild("HumanoidRootPart") then
            local dist = (mob.HumanoidRootPart.Position - humanoidRootPart.Position).Magnitude
            if dist < closestDistance then
                closestDistance = dist
                closestMob = mob
            end
        end
    end
    return closestMob
end

local function teleportUnderEnemy(mob)
    if humanoidRootPart and mob:FindFirstChild("HumanoidRootPart") then
        local yOffset = -7
        local targetCFrame = mob.HumanoidRootPart.CFrame 
            * CFrame.new(0, yOffset, 0)
            * CFrame.Angles(math.rad(90), 0, 0)
        humanoidRootPart.CFrame = targetCFrame
    end
end

local function isInRange(mob, range)
    local mobRootPart = mob:FindFirstChild("HumanoidRootPart")
    if not mobRootPart or not humanoidRootPart then return false end
    return (mobRootPart.Position - humanoidRootPart.Position).Magnitude <= range
end

local function equipWeapon()
    local args = {
        [1] = "Equip/UnEquip"
    }
    game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("WeaponsEvent"):FireServer(unpack(args))
end

equipWeapon()

local function useSkill(skillName)
    local args = {
        [1] = { ["Skill"] = skillName, ["Function"] = "Activate" },
        [2] = humanoidRootPart.Position,
        [3] = true
    }
    game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Skill"):FireServer(unpack(args))
end

local function attack()
    while autoFarm do
        local mob = getClosestMob()
        if mob then
            if not isInRange(mob, HIT_RANGE) then
                teleportUnderEnemy(mob)
            end
            humanoidRootPart.Anchored = true
            game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Combat")
                :FireServer("Attack")
            useSkill("FlurryOfBlows")
            useSkill("BloodyCut")
            useSkill("Invisibility")
        end
        task.wait(0.5)
    end
end

local function stopAutoFarm()
    autoFarm = false
    humanoidRootPart.Anchored = false
end

local function enableNoFall()
    runService.Stepped:Connect(function()
        if autoFarm and humanoidRootPart then
            humanoidRootPart.Velocity = Vector3.new(0, 0, 0)
        end
    end)
end

enableNoFall()

userInput.InputBegan:Connect(function(input, gameProcessed)
    if not gameProcessed and input.KeyCode == Enum.KeyCode.Zero then
        stopAutoFarm()
    end
end)

attack()

Roblox Dungeon Leveling Script Features:

This script has almost all the most needed features you can use in the game.

Auto Skills: Levels up on its own.
Auto Chests: Opens treasure chests automatically.
Auto Farm: Grows food all by itself.

How to use scripts?

  • Download a Script Executor – I only recommend MacSploit, AWP.GG, Delta, Fluxus, or Codex.
  • Attach the Executor – Connect the tool to the game process.
  • Paste the Script – Load and execute the Lua script inside the game.
  • Activate Features – Tap the execute icon to use the injected script for custom actions.

Game Details:

  • Name: Dungeon Leveling
  • Developer: Dungeon Leveling Group
  • Maturity: Moderate
  • Genre: RPG
  • Subgenre: Action RPG

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