Full List of OP Scripts:
_G.MiningEnabled = true
while _G.MiningEnabled do
local oresFolder = game.Workspace:FindFirstChild("Ores")
local player = game.Players.LocalPlayer
local closestOre = nil
local shortestDistance = math.huge
if oresFolder then
for _, object in pairs(oresFolder:GetChildren()) do
if object:IsA("Model") then
local basePart = object:FindFirstChild("Base")
if basePart then
local existingHighlight = object:FindFirstChildOfClass("Highlight")
if not existingHighlight then
local highlight = Instance.new("Highlight")
highlight.Parent = object
highlight.Adornee = object
highlight.FillColor = Color3.fromRGB(30, 129, 176)
highlight.FillTransparency = 0.5
end
end
end
end
for _, object in pairs(oresFolder:GetChildren()) do
if object:IsA("Model") then
local basePart = object:FindFirstChild("Base")
if basePart then
local distance = (player.Character.HumanoidRootPart.Position - basePart.Position).Magnitude
if distance < shortestDistance then
closestOre = object
shortestDistance = distance
end
end
end
end
if closestOre then
local closestHighlight = closestOre:FindFirstChildOfClass("Highlight")
if closestHighlight then
closestHighlight.FillColor = Color3.fromRGB(30, 176, 30)
else
closestHighlight = Instance.new("Highlight")
closestHighlight.Parent = closestOre
closestHighlight.Adornee = closestOre
closestHighlight.FillColor = Color3.fromRGB(30, 176, 30)
closestHighlight.FillTransparency = 0.5
end
local oreTip = closestOre:FindFirstChildOfClass("BillboardGui")
if oreTip then
if oreTip.Name == "OreTip" then
local args1 = { [1] = "Mining_Start"}
game:GetService("ReplicatedStorage"):WaitForChild("_Binder_Event"):FireServer(unpack(args1))
task.wait(0.5)
local args2 = { [1] = "Mining_MineOre", [2] = closestOre.Name, [3] = 0.7, [4] = true}
game:GetService("ReplicatedStorage"):WaitForChild("_Binder_Event"):FireServer(unpack(args2))
elseif oreTip.Name == "OreTipGiant" then
local args3 = { [1] = "Mining_Start"}
game:GetService("ReplicatedStorage"):WaitForChild("_Binder_Event"):FireServer(unpack(args3))
task.wait(0.5)
local args4 = { [1] = "Mining_MineOreP", [2] = closestOre.Name, [3] = 0.7, [4] = false}
game:GetService("ReplicatedStorage"):WaitForChild("_Binder_Event"):FireServer(unpack(args4))
end
end
closestHighlight:Destroy()
else
warn("no ores found")
end
end
task.wait(0.01)
end
[TESTING] Mining GO! Script Features:
Here’s the full list of features that Mining GO! scripts offer:
- Auto Mine Ores: Mines ores for you!
- Simple Ore ESP: Shows ores to find!
You have to walk to the ores to mine them. To stop mining, type: _G.MiningEnabled = false. To start again, just run the script!
How to use scripts?
- Download a Script Executor – Tools like AWP.GG, Delta, Hydrogen, Kiwi, Fluxus, or Codex.
- Attach the Executor – Connect the tool to the game process.
- Paste the Script – Load and execute the Lua script inside the game.
- Activate Features – Tap the execute icon to use the injected script for custom actions.
Game Details:
- Name: Mining GO!
- Developer: Blue Bamboo Games
- Maturity: Minimal
- Genre: Simulation
- Subgenre: Incremental Simulator