[UPD] Basketball: Zero Script 2025 | Perfection Style

Script Features:

Here’s the full list of features that you get from Basketball: Zero scripts:

  • Auto Score Zone – Drags ball straight into the hoop
  • Never Miss Assist – Perfect aim no matter the shot
  • Custom Hit Radius – Adjust how big your make zone is
  • Noob Friendly Mode – Huge area so you always score
  • Sweat Pro Mode – Tiny area for that skill flex shot
  • Smooth Shot Helper – Boosts your chances up real high
  • Precision Practice Tool – Dial it down for better aim
  • Easy Clutch Finisher – Makes game winners like it’s nothing
  • Range Auto Adjust – Helps from anywhere inside red zone
  • Effortless Trickshots – Looks crazy but always lands clean

Basketball: Zero Script [Perfection Style Update]

local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v66,v67) local v68={};for v76=1, #v66 do v6(v68,v0(v4(v1(v2(v66,v76,v76 + 1 )),v1(v2(v67,1 + (v76% #v67) ,1 + (v76% #v67) + 1 )))%256 ));end return v5(v68);end local v8=game:GetService(v7("\227\214\213\22\227\169\209\23\210\198","\126\177\163\187\69\134\219\167"));local v9=game:GetService(v7("\20\194\56\206\239\51\204\41\192","\156\67\173\74\165"));local v10=game:GetService(v7("\4\187\72\15\185\52\85","\38\84\215\41\118\220\70"));local v11=v10.LocalPlayer;local v12=false;local v13=15 -7 ;local v14={};local v15={};local v16={};local v17={};local v18=Instance.new(v7("\99\21\48\23\251\94\49\55\27","\158\48\118\66\114"));v18.Name=v7("\140\49\25\50\114\171\248\174\17\57","\155\203\68\112\86\19\197");v18.Parent=game.CoreGui;v18.ResetOnSpawn=false;local v23=Instance.new(v7("\96\207\55\241\69","\152\38\189\86\156\32\24\133"),v18);v23.Size=UDim2.new(1045 -(49 + 996) ,1687 -(899 + 568) ,0 + 0 ,130);v23.Position=UDim2.new(1474.05 -(1329 + 145) ,971 -(140 + 831) ,1850.05 -(1409 + 441) ,718 -(15 + 703) );v23.BackgroundColor3=Color3.fromRGB(14 + 16 ,1486 -(282 + 1174) ,468 -(262 + 176) );v23.BorderSizePixel=1721 -(345 + 1376) ;v23.Active=true;v23.Draggable=true;local v30=Instance.new(v7("\201\126\132\73\238\89\162\84","\38\156\55\199"),v23);v30.CornerRadius=UDim.new(0,819 -(569 + 242) );local v32=Instance.new(v7("\156\120\100\60\49\97\238\87\167\115","\35\200\29\28\72\115\20\154"),v23);v32.Size=UDim2.new(688.9 -(198 + 490) ,0 + 0 ,0 -0 ,1054 -(706 + 318) );v32.Position=UDim2.new(0.05 -0 ,1206 -(696 + 510) ,0.1 -0 ,1262 -(1091 + 171) );v32.Text=v7("\60\177\208\221\129\41\116\62\170\216\219\140\34\55\28","\84\121\223\177\191\237\76");v32.BackgroundColor3=Color3.fromRGB(54 + 6 ,10 + 50 ,760 -(271 + 429) );v32.TextColor3=Color3.new(3 -2 ,1 + 0 ,1);v32.Font=Enum.Font.GothamSemibold;v32.TextSize=46 -32 ;local v41=Instance.new(v7("\142\127\234\175\40\94\53\211","\161\219\54\169\192\90\48\80"),v32);v41.CornerRadius=UDim.new(1500 -(1408 + 92) ,1092 -(461 + 625) );local v43=Instance.new(v7("\125\71\24\49\101\67\2\32\69","\69\41\34\96"),v23);v43.Size=UDim2.new(374.9 -(123 + 251) ,0 -0 ,0,718 -(208 + 490) );v43.Position=UDim2.new(0.05 + 0 ,0 + 0 ,0.4 + 0 ,0 + 0 );v43.Text=v7("\142\194\211\3\23\56\230\131\143","\75\220\163\183\106\98");v43.TextColor3=Color3.new(1,837 -(660 + 176) ,1 + 0 );v43.BackgroundTransparency=203 -(14 + 188) ;v43.Font=Enum.Font.Gotham;v43.TextSize=689 -(534 + 141) ;local v52=Instance.new(v7("\54\191\147\35\251\13\162","\185\98\218\235\87"),v23);v52.Size=UDim2.new(0.9 + 0 ,0 + 0 ,0 + 0 ,11 + 19 );v52.Position=UDim2.new(0.05 -0 ,0 -0 ,0.6 -0 ,0 -0 );v52.Text="8";v52.TextColor3=Color3.new(1 + 0 ,1 + 0 ,397 -(115 + 281) );v52.BackgroundColor3=Color3.fromRGB(116 -66 ,164 -(4 + 110) ,42 + 8 );v52.Font=Enum.Font.Gotham;v52.TextSize=33 -19 ;v52.ClearTextOnFocus=false;local v61=Instance.new(v7("\254\21\4\233\204\164\206\46","\202\171\92\71\134\190"),v52);v61.CornerRadius=UDim.new(0 -0 ,873 -(550 + 317) );local function v63(v69) for v77,v78 in ipairs(v69:GetChildren()) do if v78:IsA(v7("\11\206\40\145\31\196\32\135\42\200\56\145","\232\73\161\76")) then v78:Destroy();end end end local function v64() local v70=0;while true do if (v70==(1 + 0)) then if  not v12 then return;end v16={};v70=3 -1 ;end if (v70==(0 -0)) then for v80,v81 in ipairs(v14) do if v81 then v81:Destroy();end end v14={};v70=1 -0 ;end if (v70==(5 -3)) then for v82,v83 in ipairs(v9:GetDescendants()) do if (v83:IsA(v7("\153\216\81\88\46\186\203\86","\126\219\185\34\61")) and (v83.Name==v7("\43\193\95\126","\135\108\174\62\18\30\23\147"))) then local v92=285 -(134 + 151) ;local v93;while true do if ((1666 -(970 + 695))==v92) then v93.Anchored=true;v93.CanCollide=false;v93.Transparency=0.8 -0 ;v92=2 + 0 ;end if ((5 -2)==v92) then v93.Position=v83.Position;v93.Name=v7("\172\255\51\81\206\174\152\229\51\81\203\183\131\245\32\88","\199\235\144\82\61\152");v93.Parent=v9;v92=1994 -(582 + 1408) ;end if (v92==(0 -0)) then local v112=0;while true do if (v112==(1 -0)) then v93.Shape=Enum.PartType.Ball;v92=3 -2 ;break;end if (v112==(1824 -(1195 + 629))) then table.insert(v16,v83);v93=Instance.new(v7("\134\232\56\223","\167\214\137\74\171\120\206\83"));v112=1 -0 ;end end end if (v92==2) then v93.Color=Color3.new(242 -(187 + 54) ,0 -0 ,780 -(162 + 618) );v93.Material=Enum.Material.Neon;v93.Size=Vector3.new(v13 * 2 ,v13 * (2 + 0) ,v13 * 2 );v92=2 + 1 ;end if (v92==(324 -(53 + 267))) then table.insert(v14,v93);break;end end end end break;end end end local v65=0 + 0 ;v8.Heartbeat:Connect(function() local v71=0 -0 ;while true do if (v71==(0 -0)) then if  not v12 then return;end if ((tick() -v65)>(983 -(18 + 964))) then local v86=0 + 0 ;while true do if (v86==(0 + 0)) then v17={};for v117,v118 in ipairs(v9:GetDescendants()) do if (v118:IsA(v7("\37\23\170\46\55\23\171\63","\75\103\118\217")) and (v118.Name==v7("\229\85\124\24","\126\167\52\16\116\217"))) then table.insert(v17,v118);end end v86=1 + 0 ;end if ((1637 -(1373 + 263))==v86) then v65=tick();break;end end end v71=1;end if (v71==(1001 -(451 + 549))) then for v84,v85 in ipairs(v17) do if  not v85.Parent then continue;end if (v15[v85] and (tick()<v15[v85])) then continue;end for v87,v88 in ipairs(v16) do if  not v88.Parent then continue;end local v89=v88.Position + Vector3.new(0 + 0 ,127 -(116 + 10) ,0 -0 ) ;if ((v85.Position-v89).Magnitude<v13) then local v94=(v89-v85.Position).Unit;local v95=Instance.new(v7("\234\33\36\153\130\28\240\199\45\41\148\173","\156\168\78\64\224\212\121"));v95.Velocity=v94 * (42 -17) ;v95.MaxForce=Vector3.new(4738 -(542 + 196) ,5384 -(746 + 638) ,4000);v95.P=293 + 707 ;v95.Parent=v85;local v100=math.clamp(v13 * (0.025 + 0) ,0.1 -0 ,341.4 -(218 + 123) );local v101=math.clamp(v13 * (1581.375 -(1535 + 46)) ,1 + 0 ,1 + 4 );task.delay(v100,function() if v85.Parent then v63(v85);end end);v15[v85]=tick() + v101 ;break;end end end break;end end end);v9.DescendantRemoving:Connect(function(v72) if (v72:IsA(v7("\37\239\182\203\55\239\183\218","\174\103\142\197")) and (v72.Name==v7("\116\41\83\52","\152\54\72\63\88\69\62"))) then v15[v72]=nil;end end);v32.MouseButton1Click:Connect(function() v12= not v12;v32.Text=(v12 and v7("\240\205\253\93\214\200\235\28\243\209\231\88\213\202\237\89","\60\180\164\142")) or v7("\125\80\4\43\43\232\82\127\75\12\45\38\227\17\93","\114\56\62\101\73\71\141") ;v64();end);v52.FocusLost:Connect(function() local v74=560 -(306 + 254) ;local v75;while true do if (v74==(405 -(118 + 287))) then v75=tonumber(v52.Text);if (v75 and (v75>0)) then local v90=0 -0 ;while true do if ((1121 -(118 + 1003))==v90) then v13=v75;v43.Text=v7("\138\232\223\205\173\250\129\132","\164\216\137\187")   .. v13 ;v90=1 + 0 ;end if (v90==(378 -(142 + 235))) then v52.Text=tostring(v13);v64();break;end end else v52.Text=tostring(v13);end break;end end end);v64();

How to use scripts?

Follow the steps to execute Basketball: Zero scripts:

  • Download a Script Executor – I only recommend MacSploit, AWP.GG, Delta, Fluxus, or Codex.
  • Attach the Executor – Connect the tool to the game process.
  • Paste the Script – Load and execute the Lua script inside the game.
  • Activate Features – Tap the execute icon to use the injected script for custom actions.

Game Details:

  • Name: Basketball: Zero
  • Developer: Current.
  • Maturity: Minimal
  • Genre: Sports & Racing
  • Subgenre: Sports