Last Letter Script (November 2026) – Word Finder V3

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1 Available ScriptFree

Playing on your phone and trying to keep up with fast typists is tough, but the Last Letter script makes it a lot easier to stay in the match.

You play word games against other people where the last letter of the previous word starts the next one, so you need to think fast or get eliminated. The main loop is all about spelling words quickly, spinning for cool styles with special abilities, grabbing daily rewards, and buying shop items to flex on everyone.

Before you grab the working codes and jump into your next match, let us check out the script details.

Last Letter Script – Word Finder V3

Word Finder V3Free
Recommendation
local url5 = "https://raw.githubusercontent.com/NullLuaUndefinedUser/dict/refs/heads/main/dictionary.txt"

local Words5 = {}
local WordSet5 = {}
local WordDictionary5 = {}
local Loaded5 = false
local EnteredWords5 = {}

local Orange5 = Color3.fromRGB(255, 115, 0)
local Purple5 = Color3.fromRGB(65, 30, 85)
local Dark5 = Color3.fromRGB(22, 17, 29)
local LightPurple5 = Color3.fromRGB(95, 55, 120)
local White5 = Color3.fromRGB(255, 240, 220)

local LoadError5 = nil
local LoadSuccessStart5 = nil

local function LoadWords5()
    if Loaded5 then return end

    local success, err = pcall(function()
        local response = request({
            Url = url5,
            Method = "GET"
        })

        if not response or not response.Success or not response.Body then
            error("Unable to download word list")
        end

        for word in response.Body:gmatch("[^\r\n]+") do
            local w = word:lower():match("^%s*(.-)%s*$")

            if w ~= "" and not WordSet5[w] then
                WordSet5[w] = true
                table.insert(Words5, w)

                local first = w:sub(1, 1)

                if not WordDictionary5[first] then
                    WordDictionary5[first] = {}
                end

                table.insert(WordDictionary5[first], w)
            end
        end

        table.sort(Words5)

        for _, words in pairs(WordDictionary5) do
            table.sort(words)
        end

        Loaded5 = true
    end)

    if not success then
        LoadError5 = tostring(err)
    end
end

task.spawn(LoadWords5)

local function Shuffle5(t)
    for i = #t, 2, -1 do
        local j = math.random(i)
        t[i], t[j] = t[j], t[i]
    end
end

local Players5 = game:GetService("Players")
local UIS5 = game:GetService("UserInputService")
local Player5 = Players5.LocalPlayer
local PlayerGui5 = Player5:WaitForChild("PlayerGui")

local function GetMatchFrame5()
    local inGame = PlayerGui5:FindFirstChild("InGame")

    if not inGame or not inGame:IsA("ScreenGui") or not inGame.Enabled then
        return nil
    end

    local frame = inGame:FindFirstChild("Frame")

    if not frame or not frame.Visible then
        return nil
    end

    return frame
end

local function GetCurrentTurnPlayer5()
    local frame = GetMatchFrame5()
    local typeLabel = frame and frame:FindFirstChild("Type")

    if not typeLabel or not typeLabel:IsA("TextLabel") then
        return nil
    end

    local text = typeLabel.Text:gsub("<[^>]->", ""):lower()

    for _, candidate in ipairs(Players5:GetPlayers()) do
        local name = candidate.Name:lower()

        if text:find(name, 1, true) then
            return candidate.Name
        end
    end

    for _, candidate in ipairs(Players5:GetPlayers()) do
        local name = candidate.DisplayName:lower()

        if name ~= "" and text:find(name, 1, true) then
            return candidate.Name
        end
    end

    if text:match("your%s+turn") or text:match("you%s+are%s+typing") then
        return Player5.Name
    end

    return nil
end

local Gui5 = Instance.new("ScreenGui")
Gui5.Name = "WordSuggestorV3"
Gui5.ResetOnSpawn = false
Gui5.Parent = PlayerGui5

local Main5 = Instance.new("Frame")
Main5.Size = UDim2.new(0, 250, 0, 393)
Main5.Position = UDim2.new(0.5, -125, 0, 100)
Main5.BackgroundColor3 = Dark5
Main5.BorderSizePixel = 0
Main5.Active = true
Main5.Parent = Gui5

Instance.new("UICorner", Main5).CornerRadius = UDim.new(0, 10)

local MainStroke5 = Instance.new("UIStroke")
MainStroke5.Thickness = 2
MainStroke5.Color = Orange5
MainStroke5.Parent = Main5

local Content5 = Instance.new("Frame")
Content5.Size = UDim2.new(1, 0, 1, 0)
Content5.BackgroundTransparency = 1
Content5.Parent = Main5

local Title5 = Instance.new("TextLabel")
Title5.Size = UDim2.new(1, -100, 0, 25)
Title5.Position = UDim2.new(0, 10, 0, 5)
Title5.BackgroundTransparency = 1
Title5.Text = "🎃 Word Finder V3"
Title5.TextColor3 = Orange5
Title5.Font = Enum.Font.GothamBold
Title5.TextSize = 14
Title5.TextXAlignment = Enum.TextXAlignment.Left
Title5.Parent = Main5

local function MakeButton5(parent, text, size, pos)
    local button = Instance.new("TextButton")
    button.Size = size
    button.Position = pos
    button.BackgroundColor3 = Purple5
    button.TextColor3 = Orange5
    button.Text = text
    button.Font = Enum.Font.GothamBold
    button.TextSize = 12
    button.Parent = parent

    Instance.new("UICorner", button).CornerRadius = UDim.new(0, 5)

    local stroke = Instance.new("UIStroke")
    stroke.Thickness = 1
    stroke.Color = Orange5
    stroke.Parent = button

    return button
end

local Min5 = MakeButton5(
    Main5,
    "-",
    UDim2.new(0, 25, 0, 25),
    UDim2.new(1, -90, 0, 5)
)

local Deleted5 = MakeButton5(
    Main5,
    "R",
    UDim2.new(0, 25, 0, 25),
    UDim2.new(1, -60, 0, 5)
)

local Close5 = MakeButton5(
    Main5,
    "X",
    UDim2.new(0, 25, 0, 25),
    UDim2.new(1, -30, 0, 5)
)

local Feedback5 = Instance.new("TextLabel")
Feedback5.Size = UDim2.new(1, -20, 0, 22)
Feedback5.Position = UDim2.new(0, 10, 0, 350)
Feedback5.BackgroundTransparency = 1
Feedback5.Text = ""
Feedback5.TextColor3 = White5
Feedback5.Font = Enum.Font.GothamBold
Feedback5.TextSize = 10
Feedback5.TextXAlignment = Enum.TextXAlignment.Center
Feedback5.TextTruncate = Enum.TextTruncate.AtEnd
Feedback5.Parent = Content5

local feedbackTimer5 = 0

local function ShowFeedback5(message, color)
    if message:find("#", 1, true) then
        message = "Error: Tags Detected"
        color = Color3.fromRGB(255, 80, 80)
    else
        local invalidWord = message:match("^%((.-)%) doesn't exist$")
            or message:match("^%((.-)%) doesn't work$")

        if invalidWord and (#invalidWord < 2 or #invalidWord > 4) then
            feedbackTimer5 += 1
            Feedback5.Text = ""
            Feedback5.Visible = false
            return
        end
    end

    feedbackTimer5 += 1
    local currentTimer = feedbackTimer5

    Feedback5.Text = message
    Feedback5.TextColor3 = color
    Feedback5.Visible = true

    task.delay(3, function()
        if currentTimer == feedbackTimer5 then
            Feedback5.Visible = false
        end
    end)
end

local dragging5 = false
local dragStart5
local startPos5
local dragInput5

Title5.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1
        or input.UserInputType == Enum.UserInputType.Touch then

        dragging5 = true
        dragStart5 = input.Position
        startPos5 = Main5.Position

        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging5 = false
            end
        end)
    end
end)

Title5.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement
        or input.UserInputType == Enum.UserInputType.Touch then

        dragInput5 = input
    end
end)

UIS5.InputChanged:Connect(function(input)
    if input == dragInput5 and dragging5 then
        local delta = input.Position - dragStart5

        Main5.Position = UDim2.new(
            startPos5.X.Scale,
            startPos5.X.Offset + delta.X,
            startPos5.Y.Scale,
            startPos5.Y.Offset + delta.Y
        )
    end
end)

local minimized5 = false
local fullSize5 = Main5.Size

Min5.MouseButton1Click:Connect(function()
    minimized5 = not minimized5
    Content5.Visible = not minimized5
    Main5.Size = minimized5 and UDim2.new(0, 250, 0, 35) or fullSize5
end)

Close5.MouseButton1Click:Connect(function()
    Gui5:Destroy()
end)

local Sort5 = MakeButton5(
    Content5,
    "Sort Mode: Random",
    UDim2.new(1, -20, 0, 30),
    UDim2.new(0, 10, 0, 65)
)

local SortModes5 = {"Shortest", "Longest", "Random"}
local SortIndex5 = 3
local SortMode5 = "Random"

local Input5 = Instance.new("TextBox")
Input5.Size = UDim2.new(1, -20, 0, 30)
Input5.Position = UDim2.new(0, 10, 0, 105)
Input5.BackgroundColor3 = Purple5
Input5.TextColor3 = White5
Input5.PlaceholderColor3 = Color3.fromRGB(180, 150, 190)
Input5.PlaceholderText = "Type letters..."
Input5.Text = ""
Input5.ClearTextOnFocus = false
Input5.Font = Enum.Font.Gotham
Input5.TextSize = 14
Input5.Parent = Content5

Instance.new("UICorner", Input5).CornerRadius = UDim.new(0, 6)

local InputStroke5 = Instance.new("UIStroke")
InputStroke5.Color = Orange5
InputStroke5.Thickness = 1
InputStroke5.Parent = Input5

local List5 = Instance.new("ScrollingFrame")
List5.Size = UDim2.new(1, -20, 0, 200)
List5.Position = UDim2.new(0, 10, 0, 145)
List5.BackgroundColor3 = Color3.fromRGB(35, 25, 43)
List5.BackgroundTransparency = 0
List5.BorderSizePixel = 0
List5.ScrollBarThickness = 6
List5.ScrollBarImageColor3 = Orange5
List5.AutomaticCanvasSize = Enum.AutomaticSize.Y
List5.CanvasSize = UDim2.new(0, 0, 0, 0)
List5.Parent = Content5

Instance.new("UICorner", List5).CornerRadius = UDim.new(0, 6)

local ListStroke5 = Instance.new("UIStroke")
ListStroke5.Color = LightPurple5
ListStroke5.Thickness = 1
ListStroke5.Parent = List5

local Layout5 = Instance.new("UIListLayout")
Layout5.Padding = UDim.new(0, 2)
Layout5.SortOrder = Enum.SortOrder.LayoutOrder
Layout5.Parent = List5

local Status5 = Instance.new("TextLabel")
Status5.Size = UDim2.new(1, -20, 0, 15)
Status5.Position = UDim2.new(0, 10, 0, 373)
Status5.BackgroundTransparency = 1
Status5.Text = "Loading Words..."
Status5.TextColor3 = Orange5
Status5.Font = Enum.Font.GothamBold
Status5.TextSize = 10
Status5.Parent = Content5

local Prefix5 = Instance.new("TextLabel")
Prefix5.Size = UDim2.new(1, -20, 0, 25)
Prefix5.Position = UDim2.new(0, 10, 0, 35)
Prefix5.BackgroundTransparency = 1
Prefix5.Text = "Prefix: -"
Prefix5.TextColor3 = Orange5
Prefix5.Font = Enum.Font.GothamBold
Prefix5.TextSize = 13
Prefix5.TextScaled = false
Prefix5.TextWrapped = false
Prefix5.TextXAlignment = Enum.TextXAlignment.Center
Prefix5.Parent = Content5

local function AdjustPrefixSize5()
    local availableWidth = Prefix5.AbsoluteSize.X - 4

    if availableWidth <= 0 then return end

    Prefix5.TextSize = 13

    local textWidth = Prefix5.TextBounds.X

    if textWidth > availableWidth then
        Prefix5.TextSize = math.max(1, 13 * availableWidth / textWidth)
    end
end

local Results5 = {}
local PrefixUpdateToken5 = 0
local MaxDisplay5 = 50
local SuggestionButtons5 = {}

local function Clear5()
    for _, button in ipairs(SuggestionButtons5) do
        button.Parent = nil
    end
end

local function GetSuggestions5(prefix, count)
    if not Loaded5 or prefix == "" then
        return {}
    end

    local source = WordDictionary5[prefix:sub(1, 1)] or Words5
    local possible = {}

    local low = 1
    local high = #source + 1

    while low < high do
        local mid = math.floor((low + high) / 2)

        if source[mid] < prefix then
            low = mid + 1
        else
            high = mid
        end
    end

    for i = low, #source do
        local word = source[i]

        if word:sub(1, #prefix) ~= prefix then
            break
        end

        if not EnteredWords5[word] then
            table.insert(possible, word)
        end
    end

    if SortMode5 == "Shortest" then
        table.sort(possible, function(a, b)
            if #a == #b then
                return a < b
            end

            return #a < #b
        end)

    elseif SortMode5 == "Longest" then
        table.sort(possible, function(a, b)
            if #a == #b then
                return a < b
            end

            return #a > #b
        end)

    elseif SortMode5 == "Random" then
        Shuffle5(possible)
    end

    local results = {}

    for i = 1, math.min(count, #possible) do
        table.insert(results, possible[i])
    end

    return results
end

local function DisplayWords5(words, prefix)
    prefix = (prefix or ""):lower()

    for i, word in ipairs(words) do
        if i > MaxDisplay5 then
            break
        end

        local button = SuggestionButtons5[i]

        if not button then
            button = Instance.new("TextButton")
            button.Size = UDim2.new(1, 0, 0, 22)
            button.BackgroundColor3 = Purple5
            button.TextColor3 = White5
            button.Font = Enum.Font.GothamBold
            button.TextSize = 12
            button.RichText = true

            Instance.new("UICorner", button).CornerRadius = UDim.new(0, 4)

            button.MouseButton1Click:Connect(function()
                Input5.Text = button:GetAttribute("Word5") or ""
            end)

            SuggestionButtons5[i] = button
        end

        local matching = word:sub(1, #prefix)
        local remaining = word:sub(#prefix + 1)

        button:SetAttribute("Word5", word)
        button.LayoutOrder = i
        button.Text = '<font color="#FF7300">' .. matching .. '</font>' .. remaining
        button.TextColor3 = White5
        button.Parent = List5
    end

    for i = #words + 1, #SuggestionButtons5 do
        SuggestionButtons5[i].Parent = nil
    end
end

local function UpdateSuggestions5()
    PrefixUpdateToken5 += 1

    if not Loaded5 then return end

    local prefix = Input5.Text:lower()

    if prefix == "" then
        Results5 = {}
        Clear5()
        return
    end

    Results5 = GetSuggestions5(prefix, MaxDisplay5)
    DisplayWords5(Results5, prefix)
end

Input5:GetPropertyChangedSignal("Text"):Connect(UpdateSuggestions5)

Sort5.MouseButton1Click:Connect(function()
    SortIndex5 = SortIndex5 % #SortModes5 + 1
    SortMode5 = SortModes5[SortIndex5]
    Sort5.Text = "Sort Mode: " .. SortMode5

    if Input5.Text ~= "" then
        UpdateSuggestions5()
    end
end)

local CurrentWord5 = nil
local PreviousWord5 = ""
local CapturedWord5 = ""
local LastPrefix5 = ""

local PrefixFull5 = ""
local PrefixDisplay5 = ""
local PrefixHistory5 = ""
local PreviousTurn5 = nil
local OpponentWord5 = ""

local LastSeenGameWord5 = ""
local LastCompleteWordInTurn5 = ""
local LongestWordInTurn5 = ""
local LastCapturedVisibleWord5 = ""
local TurnPrompt5 = ""

local AntiIntimidator5 = false

local function ReverseWord5(word)
    return word:reverse()
end

local function DetectIntimidator5()
    for _, obj in ipairs(PlayerGui5:GetDescendants()) do
        if obj:IsA("TextLabel") or obj:IsA("TextButton") then
            if obj.Text:lower():find("reversed the word be careful!", 1, true) then
                return true
            end
        end
    end

    return false
end

local function RebuildPrefix5(raw)
    local marker = raw:find("%.%.%.", 1)

    if not marker then
        if raw == "" then
            PrefixFull5 = ""
            PrefixDisplay5 = ""
            PrefixHistory5 = ""
            return ""
        end

        PrefixFull5 = raw
        PrefixDisplay5 = raw
        PrefixHistory5 = raw

        return PrefixFull5
    end

    local suffix = raw:sub(marker + 3)

    if suffix == "" then
        PrefixDisplay5 = PrefixFull5
        return PrefixFull5
    end

    local position = PrefixHistory5:find(suffix, 1, true)

    if position then
        PrefixFull5 = PrefixHistory5:sub(1, position + #suffix - 1)
    else
        local overlap = 0

        for i = 1, math.min(#PrefixFull5, #suffix) do
            if PrefixFull5:sub(-i) == suffix:sub(1, i) then
                overlap = i
            end
        end

        if overlap > 0 then
            PrefixFull5 = PrefixFull5 .. suffix:sub(overlap + 1)
            PrefixHistory5 = PrefixFull5
        end
    end

    PrefixDisplay5 = PrefixFull5

    return PrefixFull5
end

local function DetectPrefix5()
    if not CurrentWord5 or not CurrentWord5.Parent then
        CurrentWord5 = PlayerGui5:FindFirstChild("CurrentWord", true)
    end

    if not CurrentWord5 then return "" end

    local letters = {}

    for _, child in ipairs(CurrentWord5:GetChildren()) do
        if child:IsA("GuiObject") and child.Visible then
            local label = child:FindFirstChild("Letter")

            if label and label:IsA("TextLabel") then
                local value = label.Text:lower()

                if value ~= "" then
                    table.insert(letters, {
                        text = value,
                        x = child.AbsolutePosition.X
                    })
                end
            end
        end
    end

    table.sort(letters, function(a, b)
        return a.x < b.x
    end)

    local prefix = ""

    for _, letter in ipairs(letters) do
        prefix = prefix .. letter.text
    end

    return prefix
end

local function GetLiveGameWord5()
    local frame = GetMatchFrame5()
    local container = frame and frame:FindFirstChild("CurrentWord")

    if not container then
        return ""
    end

    local letters = {}

    for _, child in ipairs(container:GetChildren()) do
        if child:IsA("GuiObject") and child.Visible then
            local label = child:FindFirstChild("Letter")

            if label and label:IsA("TextLabel")
                and label.TextTransparency < 1 then

                table.insert(letters, {
                    text = label.Text,
                    x = child.AbsolutePosition.X,
                    y = child.AbsolutePosition.Y,
                    order = child.LayoutOrder or 0
                })
            end
        end
    end

    table.sort(letters, function(a, b)
        if a.order ~= b.order then
            return a.order < b.order
        end

        if math.abs(a.y - b.y) > 10 then
            return a.y < b.y
        end

        return a.x < b.x
    end)

    local word = ""

    for _, letter in ipairs(letters) do
        word = word .. tostring(letter.text)
    end

    return word:lower():gsub("%s+", "")
end

local function SchedulePrefixSuggestions5(prefix)
    PrefixUpdateToken5 += 1
    local token = PrefixUpdateToken5

    task.delay(0.08, function()
        if token ~= PrefixUpdateToken5 then
            return
        end

        if not Gui5.Parent or Input5.Text ~= "" then
            return
        end

        Results5 = GetSuggestions5(prefix, MaxDisplay5)
        DisplayWords5(Results5, prefix)
    end)
end

local function UpdatePrefix5(prefix)
    if prefix == "" then
        PrefixUpdateToken5 += 1
        Prefix5.Text = "Prefix: -"
        Prefix5.TextColor3 = Orange5

        if Input5.Text == "" then
            Results5 = {}
            Clear5()
        end

        return
    end

    Prefix5.Text = "Prefix: " .. PrefixDisplay5

    task.defer(function()
        if Prefix5.Parent then
            AdjustPrefixSize5()
        end
    end)

    if prefix:find("%.%.%.") or prefix:find("#") then
        PrefixUpdateToken5 += 1
        Prefix5.TextColor3 = Color3.fromRGB(255, 220, 0)

        if Input5.Text == "" then
            Results5 = {}
            Clear5()
        end

        return
    end

    Prefix5.TextColor3 = Orange5

    if Input5.Text ~= "" then return end

    SchedulePrefixSuggestions5(prefix)
end

Deleted5.MouseButton1Click:Connect(function()
    EnteredWords5 = {}

    ShowFeedback5(
        "All Deleted Words Are Restored...",
        Color3.fromRGB(100, 170, 255)
    )

    if Input5.Text ~= "" then
        UpdateSuggestions5()
    elseif LastPrefix5 ~= "" then
        UpdatePrefix5(LastPrefix5)
    end
end)

local PrefixConnections5 = {}

local function RefreshPrefix5()
    local rawPrefix = DetectPrefix5()

    if rawPrefix == "" then
        if LastPrefix5 == "" then
            PrefixFull5 = ""
            PrefixDisplay5 = ""
            PrefixHistory5 = ""
        end

        return
    end

    local prefix = RebuildPrefix5(rawPrefix)

    if AntiIntimidator5 then
        prefix = ReverseWord5(PrefixFull5)
        PrefixDisplay5 = prefix
    end

    if prefix ~= LastPrefix5 then
        LastPrefix5 = prefix
        UpdatePrefix5(prefix)
    end
end

local WatchedCurrentWord5 = nil

local function WatchCurrentWord5()
    if not CurrentWord5 or not CurrentWord5.Parent then
        CurrentWord5 = PlayerGui5:FindFirstChild("CurrentWord", true)
    end

    if not CurrentWord5 then return end
    if WatchedCurrentWord5 == CurrentWord5 then return end

    for _, connection in ipairs(PrefixConnections5) do
        connection:Disconnect()
    end

    table.clear(PrefixConnections5)

    WatchedCurrentWord5 = CurrentWord5

    local function WatchLetter5(obj)
        if not obj:IsA("GuiObject") then return end

        table.insert(PrefixConnections5,
            obj:GetPropertyChangedSignal("Visible"):Connect(RefreshPrefix5)
        )

        local function WatchLabel5(child)
            if child.Name == "Letter" and child:IsA("TextLabel") then
                table.insert(PrefixConnections5,
                    child:GetPropertyChangedSignal("Text"):Connect(RefreshPrefix5)
                )
                RefreshPrefix5()
            end
        end

        local label = obj:FindFirstChild("Letter")

        if label then
            WatchLabel5(label)
        end

        table.insert(PrefixConnections5,
            obj.ChildAdded:Connect(WatchLabel5)
        )

        table.insert(PrefixConnections5,
            obj.ChildRemoved:Connect(RefreshPrefix5)
        )
    end

    for _, child in ipairs(CurrentWord5:GetChildren()) do
        WatchLetter5(child)
    end

    table.insert(PrefixConnections5,
        CurrentWord5.ChildAdded:Connect(function(child)
            WatchLetter5(child)
            RefreshPrefix5()
        end)
    )

    table.insert(PrefixConnections5,
        CurrentWord5.ChildRemoved:Connect(RefreshPrefix5)
    )

    RefreshPrefix5()
end

task.spawn(function()
    while Gui5.Parent do
        WatchCurrentWord5()
        task.wait(0.5)
    end
end)

local Visible5 = true

UIS5.InputBegan:Connect(function(input, processed)
    if processed then return end

    if input.KeyCode == Enum.KeyCode.RightControl then
        Visible5 = not Visible5
        Main5.Visible = Visible5
    end
end)

local function UpdateCaptured5()
    if not CurrentWord5 or not CurrentWord5.Parent then
        CurrentWord5 = PlayerGui5:FindFirstChild("CurrentWord", true)
    end

    if not CurrentWord5 then return end

    local letters = {}

    for _, child in ipairs(CurrentWord5:GetChildren()) do
        if child:IsA("GuiObject") and child.Visible then
            local label = child:FindFirstChild("Letter")

            if label and label:IsA("TextLabel")
                and label.TextTransparency < 1 then

                local value = label.Text:lower()

                if value ~= "" then
                    table.insert(letters, {
                        text = value,
                        x = child.AbsolutePosition.X
                    })
                end
            end
        end
    end

    table.sort(letters, function(a, b)
        return a.x < b.x
    end)

    if #letters == 0 then
        PreviousWord5 = ""
        return
    end

    local visible = ""

    for _, data in ipairs(letters) do
        visible = visible .. data.text
    end

    if PreviousWord5 == "" then
        CapturedWord5 = visible
        PreviousWord5 = visible
        return
    end

    if visible == PreviousWord5 then return end

    if #visible > #PreviousWord5
        and visible:sub(1, #PreviousWord5) == PreviousWord5 then

        CapturedWord5 = visible
        PreviousWord5 = visible
        return
    end

    if #visible < #PreviousWord5 then
        if CapturedWord5:sub(-#visible) == visible then
            PreviousWord5 = visible
            return
        end
    end

    local overlap = 0

    for i = 1, math.min(#CapturedWord5, #visible) do
        if CapturedWord5:sub(-i) == visible:sub(1, i) then
            overlap = i
        end
    end

    if overlap > 0 then
        CapturedWord5 = CapturedWord5 .. visible:sub(overlap + 1)
    else
        CapturedWord5 = visible
    end

    PreviousWord5 = visible
end

local DoneButton5
local DoneConnection5

local function FindDone5()
    for _, obj in ipairs(PlayerGui5:GetDescendants()) do
        if obj:IsA("TextButton") then
            if obj.Text:lower() == "done"
                or obj.Name:lower() == "done" then

                return obj
            end

        elseif obj:IsA("ImageButton")
            and obj.Name:lower() == "done" then

            return obj
        end
    end
end

local function SubmitWord5()
    UpdateCaptured5()

    local word = LastPrefix5:lower()

    if word == "" then
        return
    end

    if word:find("#", 1, true) then
        ShowFeedback5(
            "Error: Tags Detected",
            Color3.fromRGB(255, 80, 80)
        )

    elseif word:find("%.%.%.") then
        ShowFeedback5(
            "Error: ... detected",
            Color3.fromRGB(255, 0, 0)
        )

    elseif #word < 2 then
        return

    elseif not Loaded5 then
        ShowFeedback5(
            "Dictionary is still loading",
            Color3.fromRGB(255, 220, 0)
        )

    elseif WordSet5[word] then
        EnteredWords5[word] = true

        ShowFeedback5(
            "(" .. word .. ") has been deleted",
            Color3.fromRGB(0, 255, 100)
        )

        if Input5.Text ~= "" then
            UpdateSuggestions5()
        end

        task.delay(0.15, function()
            CapturedWord5 = ""
            PreviousWord5 = ""
            PrefixFull5 = ""
            PrefixDisplay5 = ""
            PrefixHistory5 = ""
            LastPrefix5 = ""
            RefreshPrefix5()
        end)

    else
        ShowFeedback5(
            "(" .. word .. ") doesn't exist",
            Color3.fromRGB(255, 220, 0)
        )

        if #word <= 11 then
            return
        end

        PrefixFull5 = word
        PrefixDisplay5 = word
        PrefixHistory5 = word
        LastPrefix5 = word
        UpdatePrefix5(word)

        CapturedWord5 = word
        PreviousWord5 = word
    end
end

local function ConnectDone5()
    local button = FindDone5()

    if not button or button == DoneButton5 then
        return
    end

    if DoneConnection5 then
        DoneConnection5:Disconnect()
    end

    DoneButton5 = button
    DoneConnection5 = button.Activated:Connect(SubmitWord5)
end

task.spawn(function()
    while Gui5.Parent do
        UpdateCaptured5()

        if not DoneButton5 or not DoneButton5.Parent then
            DoneButton5 = nil
            ConnectDone5()
        end

        task.wait(0.1)
    end
end)

UIS5.InputBegan:Connect(function(input)
    if input.KeyCode == Enum.KeyCode.Return
        or input.KeyCode == Enum.KeyCode.KeypadEnter then

        SubmitWord5()
    end
end)

task.spawn(function()
    while Gui5.Parent do
        local currentTurn = GetCurrentTurnPlayer5()
        local liveWord = GetLiveGameWord5()

        if currentTurn then
            if currentTurn ~= PreviousTurn5 then
                if PreviousTurn5 and PreviousTurn5 ~= Player5.Name then
                    local previousWord = LastCompleteWordInTurn5

                    if not WordSet5[previousWord] then
                        previousWord = LastSeenGameWord5
                    end

                    if not WordSet5[previousWord] then
                        previousWord = LongestWordInTurn5
                    end

                    if previousWord ~= "" then
                        OpponentWord5 = previousWord
                    end
                end

                if currentTurn ~= Player5.Name then
                    LastSeenGameWord5 = ""
                    LastCompleteWordInTurn5 = ""
                    LongestWordInTurn5 = ""
                    LastCapturedVisibleWord5 = ""
                    TurnPrompt5 = ""
                    OpponentWord5 = ""

                    CapturedWord5 = ""
                    PreviousWord5 = ""

                    PrefixFull5 = ""
                    PrefixDisplay5 = ""
                    PrefixHistory5 = ""
                    LastPrefix5 = ""

                    RefreshPrefix5()
                end
            end

            if currentTurn ~= Player5.Name and liveWord ~= "" then
                local previousVisible = LastSeenGameWord5

                if previousVisible ~= ""
                    and previousVisible ~= LastCapturedVisibleWord5
                    and #liveWord <= 4
                    and #previousVisible > #liveWord
                    and previousVisible:sub(1, #liveWord) ~= liveWord
                    and TurnPrompt5 ~= ""
                    and #previousVisible > #TurnPrompt5
                    and previousVisible:sub(1, #TurnPrompt5) == TurnPrompt5 then

                    LastCapturedVisibleWord5 = previousVisible

                    if WordSet5[previousVisible] then
                        LastCompleteWordInTurn5 = previousVisible
                    end
                end

                if TurnPrompt5 == "" then
                    TurnPrompt5 = liveWord
                end

                LastSeenGameWord5 = liveWord

                if #liveWord > #LongestWordInTurn5 then
                    LongestWordInTurn5 = liveWord
                end

                if #liveWord > #TurnPrompt5
                    and WordSet5[liveWord]
                    and liveWord:sub(1, #TurnPrompt5) == TurnPrompt5 then

                    LastCompleteWordInTurn5 = liveWord
                end
            end

            if currentTurn == Player5.Name
                and PreviousTurn5
                and PreviousTurn5 ~= Player5.Name
                and Loaded5 then

                local word = OpponentWord5

                if word ~= "" then
                    if WordSet5[word] then
                        EnteredWords5[word] = true

                        ShowFeedback5(
                            "(" .. word .. ") has been deleted",
                            Color3.fromRGB(0, 255, 100)
                        )

                        print("Opponent word deleted:", word)

                    else
                        ShowFeedback5(
                            "(" .. word .. ") doesn't work",
                            Color3.fromRGB(255, 220, 0)
                        )

                        warn("Opponent word not found:", word)
                    end

                    if Input5.Text ~= "" then
                        UpdateSuggestions5()
                    elseif LastPrefix5 ~= "" then
                        UpdatePrefix5(LastPrefix5)
                    end
                end

                OpponentWord5 = ""
            end

            PreviousTurn5 = currentTurn
        end

        task.wait(0.05)
    end
end)

task.spawn(function()
    while Gui5.Parent do
        local detected = DetectIntimidator5()
        local myTurn = GetCurrentTurnPlayer5() == Player5.Name
        local newState = detected and myTurn

        if newState ~= AntiIntimidator5 then
            AntiIntimidator5 = newState

            PrefixFull5 = ""
            PrefixDisplay5 = ""
            PrefixHistory5 = ""
            LastPrefix5 = ""

            RefreshPrefix5()
        end

        if Loaded5 and not LoadSuccessStart5 then
            LoadSuccessStart5 = os.clock()
        end

        if AntiIntimidator5 then
            Status5.Text = "Intimidator Detect!"
            Status5.TextColor3 = Color3.fromRGB(255, 0, 0)

        elseif LoadError5 then
            Status5.Text = "Loading failed"
            Status5.TextColor3 = Color3.fromRGB(255, 0, 0)

        elseif Loaded5 then
            if os.clock() - LoadSuccessStart5 < 5 then
                Status5.Text = "Words Loaded Successfully!"
                Status5.TextColor3 = Orange5
            else
                Status5.Text = "Made By Null"
                Status5.TextColor3 = Color3.fromRGB(170, 85, 255)
            end
        else
            Status5.Text = "Loading Words..."
            Status5.TextColor3 = Orange5
        end

        task.wait(0.5)
    end
end)
Executor compatibility changes over time. Check current reports before testing.

Copy the code above into a compatible Roblox script executor if you choose to test it.

Last Letter Script Status

✓AvailabilityFree
$Price$0
◫CompatibilityDesktop & Mobile
★SafetyVerified

Roblox and game updates can affect compatibility, so the script’s status should be treated as temporary rather than guaranteed.

Frequently Asked Questions

What is a Last Letter script?

A Last Letter script is third-party Lua code intended to run alongside the Roblox game through a compatible script executor.

What features does this Last Letter script include?

Different scripts contain different code. This version includes: Recommendation.

How do you use the Last Letter script?

Pick a compatible executor such as Hydrogen, MacSploit, AWP.GG, Delta, Fluxus, Codex, launch Roblox and join the game, copy the complete Lua code from the script card above, paste it into the executor’s editor, and click Run or Execute. Compatibility changes over time, so a name here doesn’t guarantee current support.

Can a Last Letter script get your Roblox account banned?

Yes. Third-party scripts can violate Roblox rules and may put an account at risk. Only use code from a source you trust, never enter your Roblox password into a script or executor, and test on an alternate account first.

Does the Last Letter script work on mobile?

Check whether both the executor and the script support your device and the current Roblox version. Mobile executor support does not guarantee that every script will work.

Check out our Roblox Scripts hub and Roblox Games Directory for more.

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