Keeping up after a new update in Killer or Innocent can be pretty tough when everyone else already has an edge. Using a Killer or Innocent script gives you that little push you need to stay ahead of the pack.
You basically spawn in and try to survive while a secret killer hunts everyone down. You have to run, help out your friends, and figure out who the bad guy is before time runs out.
If you want to speed things up and test out some fun tricks, grab the working script below and jump right into the match.
Killer or Innocent Script – Witch’s Broom Fly & More
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- Config
local TRIGGER_IDS = {
["114924283270252"] = true,
["130490463850590"] = true,
}
local FORWARD_SPEED = 90 -- studs/s (forward and backward)
local SIDE_SPEED = 60 -- studs/s (left and right)
-- WASD, gamepad and mobile joystick all go through the default controls module
local controls = require(player:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule")):GetControls()
local runConnection -- per-character Heartbeat connection
local function isTriggerPlaying(animator)
for _, track in ipairs(animator:GetPlayingAnimationTracks()) do
local id = tostring(track.Animation.AnimationId):match("%d+")
if id and TRIGGER_IDS[id] then
return true
end
end
return false
end
local function setupCharacter(character)
if runConnection then
runConnection:Disconnect()
runConnection = nil
end
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
local animator = humanoid:WaitForChild("Animator")
local flying = false
local attachment, linearVelocity, align
local function activate()
flying = true
attachment = Instance.new("Attachment")
attachment.Name = "FlightAttachment"
attachment.Parent = root
linearVelocity = Instance.new("LinearVelocity")
linearVelocity.Attachment0 = attachment
linearVelocity.RelativeTo = Enum.ActuatorRelativeTo.World
linearVelocity.MaxForce = math.huge
linearVelocity.VectorVelocity = Vector3.zero
linearVelocity.Parent = root
align = Instance.new("AlignOrientation")
align.Mode = Enum.OrientationAlignmentMode.OneAttachment
align.Attachment0 = attachment
align.MaxTorque = math.huge
align.Responsiveness = 30
align.CFrame = root.CFrame
align.Parent = root
humanoid.PlatformStand = true
end
local function deactivate()
flying = false
if linearVelocity then linearVelocity:Destroy() linearVelocity = nil end
if align then align:Destroy() align = nil end
if attachment then attachment:Destroy() attachment = nil end
if humanoid.Parent then
humanoid.PlatformStand = false
end
end
runConnection = RunService.Heartbeat:Connect(function()
if humanoid.Health <= 0 then
if flying then deactivate() end
return
end
local shouldFly = isTriggerPlaying(animator)
if shouldFly and not flying then
activate()
elseif not shouldFly and flying then
deactivate()
end
if flying then
-- x = right(+)/left(-), z = backward(+)/forward(-), relative to the camera
local move = controls:GetMoveVector()
local camCF = camera.CFrame
local velocity = camCF.RightVector * (move.X * SIDE_SPEED)
+ camCF.LookVector * (-move.Z * FORWARD_SPEED)
linearVelocity.VectorVelocity = velocity
-- Face the direction the camera is looking
align.CFrame = CFrame.lookAt(root.Position, root.Position + camCF.LookVector)
end
end)
humanoid.Died:Once(function()
if flying then deactivate() end
if runConnection then
runConnection:Disconnect()
runConnection = nil
end
end)
end
player.CharacterAdded:Connect(setupCharacter)
if player.Character then
task.spawn(setupCharacter, player.Character)
endCopy the code above into a compatible Roblox script executor if you choose to test it.
Killer or Innocent Script Status
Roblox and game updates can affect compatibility, so the script’s status should be treated as temporary rather than guaranteed.
Frequently Asked Questions
What is a Killer or Innocent script?
A Killer or Innocent script is third-party Lua code intended to run alongside the Roblox game through a compatible script executor.
What features does this Killer or Innocent script include?
Different scripts contain different code. This version includes: Witch’s Broom Fly.
How do you use the Killer or Innocent script?
Pick a compatible executor such as Hydrogen, MacSploit, AWP.GG, Delta, Fluxus, Codex, launch Roblox and join the game, copy the complete Lua code from the script card above, paste it into the executor’s editor, and click Run or Execute. Compatibility changes over time, so a name here doesn’t guarantee current support.
Can a Killer or Innocent script get your Roblox account banned?
Yes. Third-party scripts can violate Roblox rules and may put an account at risk. Only use code from a source you trust, never enter your Roblox password into a script or executor, and test on an alternate account first.
Does the Killer or Innocent script work on mobile?
Check whether both the executor and the script support your device and the current Roblox version. Mobile executor support does not guarantee that every script will work.