Lethal Ape Experience Script (October 2026)

PUBLISHEDUPDATED
1 Available ScriptFree

Keeping up after a new update in Lethal Ape Experience can be a real headache when monsters are breathing down your neck. Slapping on the Lethal Ape Experience script makes dodging these experiments a lot easier.

You are stuck in a creepy abandoned lab where failed science projects roam the dark hallways. Your main job is hiding, staying quiet, and surviving while scouting rooms for junk and pumpkins.

If you want to move faster and spot things easier without getting jumpscared, you need to check out the working code below.

Lethal Ape Experience Script – Player Cheats: & More

Player Cheats: & MoreFree
Player Cheats:Legit Speed HackFunny Spin HeadTaller Line Of Sight SpooferVisuals:Players NameTag
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CollectionService = game:GetService("CollectionService")
local Camera = workspace.CurrentCamera

local LocalPlayer = Players.LocalPlayer
local isMobile = UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled
local isTouchDevice = UserInputService.TouchEnabled

----------------------------------------------------
-- GUI BASE
----------------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "GameMenuTemplate"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.IgnoreGuiInset = true

local successUI = pcall(function() ScreenGui.Parent = CoreGui end)
if not successUI then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end

local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 520, 0, 620)
MainFrame.Position = UDim2.new(0.5, -260, 0.5, -310)
MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 22)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = not isMobile
MainFrame.ClipsDescendants = true
MainFrame.Visible = not isMobile
MainFrame.Parent = ScreenGui

Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 8)
local MainStroke = Instance.new("UIStroke", MainFrame)
MainStroke.Color = Color3.fromRGB(50, 45, 40)
MainStroke.Thickness = 1

local UIScale = Instance.new("UIScale", MainFrame)

local function updateScale()
    local viewport = workspace.CurrentCamera and workspace.CurrentCamera.ViewportSize or Vector2.new(1920, 1080)
    local scale = 1
    if isTouchDevice then
        scale = math.clamp(math.min(viewport.X * 0.92, 520) / 520, 0.55, 0.95)
    end
    UIScale.Scale = scale
    local scaledW, scaledH = 520 * scale, 620 * scale
    MainFrame.Position = UDim2.new(0.5, -scaledW / 2, 0.5, -scaledH / 2)
end
updateScale()
workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(updateScale)

-- Mobile Open Button
local MobileOpenBtn = Instance.new("TextButton")
MobileOpenBtn.Name = "MobileOpen"
MobileOpenBtn.Size = UDim2.new(0, 52, 0, 52)
MobileOpenBtn.Position = UDim2.new(1, -70, 0.5, -26)
MobileOpenBtn.AnchorPoint = Vector2.new(0, 0.5)
MobileOpenBtn.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
MobileOpenBtn.Text = "⚙️"
MobileOpenBtn.TextSize = 26
MobileOpenBtn.Font = Enum.Font.GothamBold
MobileOpenBtn.TextColor3 = Color3.fromRGB(240, 240, 245)
MobileOpenBtn.AutoButtonColor = false
MobileOpenBtn.Visible = isTouchDevice
MobileOpenBtn.ZIndex = 50
MobileOpenBtn.Parent = ScreenGui
Instance.new("UICorner", MobileOpenBtn).CornerRadius = UDim.new(1, 0)
local MobileStroke = Instance.new("UIStroke", MobileOpenBtn)
MobileStroke.Color = Color3.fromRGB(220, 110, 30) -- Orange Theme Accent
MobileStroke.Thickness = 2

do
    local dragging, dragStart, startPos
    MobileOpenBtn.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
            dragging = true
            dragStart = input.Position
            startPos = MobileOpenBtn.Position
        end
    end)
    UserInputService.InputChanged:Connect(function(input)
        if dragging and (input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseMovement) then
            local delta = input.Position - dragStart
            MobileOpenBtn.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
        end
    end)
    UserInputService.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
            dragging = false
        end
    end)
end

MobileOpenBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = not MainFrame.Visible
    if MainFrame.Visible then updateScale() end
end)

-- Snow Particles Effect
local SnowContainer = Instance.new("Frame")
SnowContainer.Name = "Snow"
SnowContainer.Size = UDim2.new(1, 0, 1, 0)
SnowContainer.BackgroundTransparency = 1
SnowContainer.ClipsDescendants = true
SnowContainer.ZIndex = 10
SnowContainer.Parent = MainFrame

local snowflakes = {}
local function createSnowflake()
    local size = math.random(3, 6)
    local flake = Instance.new("Frame")
    flake.Size = UDim2.new(0, size, 0, size)
    flake.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    flake.BackgroundTransparency = 0.4
    flake.BorderSizePixel = 0
    flake.ZIndex = 11
    flake.Parent = SnowContainer
    Instance.new("UICorner", flake).CornerRadius = UDim.new(1, 0)
    local startX, startY = math.random(), math.random() * -0.5
    flake.Position = UDim2.new(startX, 0, startY, 0)
    table.insert(snowflakes, {
        frame = flake, speed = math.random(20, 45) / 100,
        drift = (math.random() - 0.5) * 0.15, x = startX, y = startY,
        baseTransparency = math.random(30, 55) / 100
    })
end
for i = 1, 60 do createSnowflake() end

RunService.RenderStepped:Connect(function(dt)
    for _, flake in ipairs(snowflakes) do
        flake.y = flake.y + flake.speed * dt
        flake.x = flake.x + flake.drift * dt
        local fade = 1
        if flake.y < 0.1 then fade = flake.y / 0.1
        elseif flake.y > 0.9 then fade = (1.2 - flake.y) / 0.3 end
        fade = math.clamp(fade, 0, 1)
        flake.frame.BackgroundTransparency = flake.baseTransparency + (1 - fade) * 0.5
        if flake.y > 1.2 then
            flake.y = -0.15
            flake.x = math.random()
            flake.speed = math.random(20, 45) / 100
            flake.drift = (math.random() - 0.5) * 0.15
            flake.baseTransparency = math.random(30, 55) / 100
        end
        if flake.x < -0.1 then flake.x = 1.1 end
        if flake.x > 1.1 then flake.x = -0.1 end
        flake.frame.Position = UDim2.new(flake.x, 0, flake.y, 0)
    end
end)

-- Title Bar
local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 42)
TitleBar.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
TitleBar.BorderSizePixel = 0
TitleBar.ZIndex = 2
TitleBar.Parent = MainFrame
Instance.new("UICorner", TitleBar).CornerRadius = UDim.new(0, 8)

local TitleFix = Instance.new("Frame")
TitleFix.Size = UDim2.new(1, 0, 0, 12)
TitleFix.Position = UDim2.new(0, 0, 1, -12)
TitleFix.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
TitleFix.BorderSizePixel = 0
TitleFix.ZIndex = 2
TitleFix.Parent = TitleBar

local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, -100, 1, 0)
TitleLabel.Position = UDim2.new(0, 16, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "[🎃] Lethal Ape Experience"
TitleLabel.TextColor3 = Color3.fromRGB(240, 240, 245)
TitleLabel.TextSize = 16
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left
TitleLabel.ZIndex = 3
TitleLabel.Parent = TitleBar

local VersionLabel = Instance.new("TextLabel")
VersionLabel.Size = UDim2.new(0, 50, 1, 0)
VersionLabel.Position = UDim2.new(1, -60, 0, 0)
VersionLabel.BackgroundTransparency = 1
VersionLabel.Text = "v2.8"
VersionLabel.TextColor3 = Color3.fromRGB(220, 110, 30) -- Orange Accent
VersionLabel.TextSize = 12
VersionLabel.Font = Enum.Font.Gotham
VersionLabel.ZIndex = 3
VersionLabel.Parent = TitleBar

local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 32, 0, 32)
CloseBtn.Position = UDim2.new(1, -40, 0.5, -16)
CloseBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
CloseBtn.Text = "×"
CloseBtn.TextSize = 22
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextColor3 = Color3.fromRGB(200, 200, 210)
CloseBtn.AutoButtonColor = false
CloseBtn.ZIndex = 4
CloseBtn.Parent = TitleBar
Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 6)
CloseBtn.MouseButton1Click:Connect(function() MainFrame.Visible = false end)

-- Sidebar
local Sidebar = Instance.new("Frame")
Sidebar.Size = UDim2.new(0, 130, 1, -42)
Sidebar.Position = UDim2.new(0, 0, 0, 42)
Sidebar.BackgroundColor3 = Color3.fromRGB(16, 16, 20)
Sidebar.BorderSizePixel = 0
Sidebar.ZIndex = 2
Sidebar.Parent = MainFrame

local SidebarLayout = Instance.new("UIListLayout", Sidebar)
SidebarLayout.Padding = UDim.new(0, 4)
local SidebarPadding = Instance.new("UIPadding", Sidebar)
SidebarPadding.PaddingTop = UDim.new(0, 12)
SidebarPadding.PaddingLeft = UDim.new(0, 10)
SidebarPadding.PaddingRight = UDim.new(0, 10)

-- Content Area & Tabs
local ContentFrame = Instance.new("Frame")
ContentFrame.Size = UDim2.new(1, -130, 1, -42)
ContentFrame.Position = UDim2.new(0, 130, 0, 42)
ContentFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
ContentFrame.BorderSizePixel = 0
ContentFrame.ZIndex = 2
ContentFrame.Parent = MainFrame

local MainTab = Instance.new("ScrollingFrame")
MainTab.Size = UDim2.new(1, 0, 1, 0)
MainTab.BackgroundTransparency = 1
MainTab.BorderSizePixel = 0
MainTab.ScrollBarThickness = isTouchDevice and 6 or 3
MainTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40)
MainTab.CanvasSize = UDim2.new(0, 0, 0, 0)
MainTab.AutomaticCanvasSize = Enum.AutomaticSize.Y
MainTab.ZIndex = 3
MainTab.Parent = ContentFrame

local VisualsTab = Instance.new("ScrollingFrame")
VisualsTab.Size = UDim2.new(1, 0, 1, 0)
VisualsTab.BackgroundTransparency = 1
VisualsTab.BorderSizePixel = 0
VisualsTab.ScrollBarThickness = isTouchDevice and 6 or 3
VisualsTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40)
VisualsTab.CanvasSize = UDim2.new(0, 0, 0, 0)
VisualsTab.AutomaticCanvasSize = Enum.AutomaticSize.Y
VisualsTab.Visible = false
VisualsTab.ZIndex = 3
VisualsTab.Parent = ContentFrame

local CameraTab = Instance.new("ScrollingFrame")
CameraTab.Size = UDim2.new(1, 0, 1, 0)
CameraTab.BackgroundTransparency = 1
CameraTab.BorderSizePixel = 0
CameraTab.ScrollBarThickness = isTouchDevice and 6 or 3
CameraTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40)
CameraTab.CanvasSize = UDim2.new(0, 0, 0, 0)
CameraTab.AutomaticCanvasSize = Enum.AutomaticSize.Y
CameraTab.Visible = false
CameraTab.ZIndex = 3
CameraTab.Parent = ContentFrame

local function applyContentLayout(parent)
    local layout = Instance.new("UIListLayout", parent)
    layout.SortOrder = Enum.SortOrder.LayoutOrder
    layout.Padding = UDim.new(0, 6)
    local padding = Instance.new("UIPadding", parent)
    padding.PaddingTop = UDim.new(0, 14)
    padding.PaddingLeft = UDim.new(0, 16)
    padding.PaddingRight = UDim.new(0, 16)
    padding.PaddingBottom = UDim.new(0, 14)
end
applyContentLayout(MainTab)
applyContentLayout(VisualsTab)
applyContentLayout(CameraTab)

-- Helpers
local function createSectionHeader(text, parent)
    local header = Instance.new("TextLabel")
    header.Size = UDim2.new(1, 0, 0, 22)
    header.BackgroundTransparency = 1
    header.Text = text
    header.TextColor3 = Color3.fromRGB(220, 130, 60) -- Orange Section Header
    header.TextSize = 12
    header.Font = Enum.Font.GothamBold
    header.TextXAlignment = Enum.TextXAlignment.Left
    header.ZIndex = 4
    header.Parent = parent
    return header
end

local function createSidebarButton(text, parent)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(1, 0, 0, isTouchDevice and 40 or 32)
    btn.BackgroundColor3 = Color3.fromRGB(16, 16, 20)
    btn.TextColor3 = Color3.fromRGB(150, 150, 165)
    btn.Font = Enum.Font.GothamSemibold
    btn.TextSize = 13
    btn.Text = text
    btn.TextXAlignment = Enum.TextXAlignment.Left
    btn.AutoButtonColor = false
    btn.ZIndex = 3
    btn.Parent = parent
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
    local padding = Instance.new("UIPadding", btn)
    padding.PaddingLeft = UDim.new(0, 12)
    btn.MouseEnter:Connect(function()
        if btn.BackgroundColor3 ~= Color3.fromRGB(200, 95, 20) then
            TweenService:Create(btn, TweenInfo.new(0.12), {BackgroundColor3 = Color3.fromRGB(28, 26, 24)}):Play()
        end
    end)
    btn.MouseLeave:Connect(function()
        if btn.BackgroundColor3 ~= Color3.fromRGB(200, 95, 20) then
            TweenService:Create(btn, TweenInfo.new(0.12), {BackgroundColor3 = Color3.fromRGB(16, 16, 20)}):Play()
        end
    end)
    return btn
end

local function createToggle(text, parent, defaultState, callback)
    local row = Instance.new("Frame")
    row.Size = UDim2.new(1, 0, 0, isTouchDevice and 40 or 32)
    row.BackgroundTransparency = 1
    row.ZIndex = 4
    row.Parent = parent

    local label = Instance.new("TextLabel")
    label.Size = UDim2.new(1, -55, 1, 0)
    label.BackgroundTransparency = 1
    label.Text = text
    label.TextColor3 = Color3.fromRGB(210, 210, 220)
    label.TextSize = isTouchDevice and 14 or 13
    label.Font = Enum.Font.Gotham
    label.TextXAlignment = Enum.TextXAlignment.Left
    label.ZIndex = 5
    label.Parent = row

    local toggle = Instance.new("TextButton")
    toggle.Size = UDim2.new(0, isTouchDevice and 44 or 36, 0, isTouchDevice and 22 or 18)
    toggle.Position = UDim2.new(1, isTouchDevice and -44 or -36, 0.5, isTouchDevice and -11 or -9)
    toggle.BackgroundColor3 = defaultState and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(45, 45, 55)
    toggle.Text = ""
    toggle.AutoButtonColor = false
    toggle.ZIndex = 5
    toggle.Parent = row
    Instance.new("UICorner", toggle).CornerRadius = UDim.new(1, 0)

    local knob = Instance.new("Frame")
    knob.Size = UDim2.new(0, isTouchDevice and 18 or 14, 0, isTouchDevice and 18 or 14)
    knob.Position = defaultState and UDim2.new(1, isTouchDevice and -20 or -16, 0.5, isTouchDevice and -9 or -7) or UDim2.new(0, 2, 0.5, isTouchDevice and -9 or -7)
    knob.BackgroundColor3 = Color3.fromRGB(240, 240, 245)
    knob.BorderSizePixel = 0
    knob.ZIndex = 6
    knob.Parent = toggle
    Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0)

    local state = defaultState
    toggle.MouseButton1Click:Connect(function()
        state = not state
        local onPos = isTouchDevice and UDim2.new(1, -20, 0.5, -9) or UDim2.new(1, -16, 0.5, -7)
        local offPos = isTouchDevice and UDim2.new(0, 2, 0.5, -9) or UDim2.new(0, 2, 0.5, -7)
        if state then
            TweenService:Create(toggle, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(200, 95, 20)}):Play()
            TweenService:Create(knob, TweenInfo.new(0.15), {Position = onPos}):Play()
        else
            TweenService:Create(toggle, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(45, 45, 55)}):Play()
            TweenService:Create(knob, TweenInfo.new(0.15), {Position = offPos}):Play()
        end
        if callback then callback(state) end
    end)
    return row
end

local function createSetting(text, parent, defaultValue, minVal, maxVal, step, onChange)
    local row = Instance.new("Frame")
    row.Size = UDim2.new(1, 0, 0, 28)
    row.BackgroundTransparency = 1
    row.ZIndex = 4
    row.Parent = parent

    local label = Instance.new("TextLabel")
    label.Size = UDim2.new(0.55, 0, 1, 0)
    label.BackgroundTransparency = 1
    label.Text = text
    label.TextColor3 = Color3.fromRGB(170, 170, 185)
    label.TextSize = 12
    label.Font = Enum.Font.Gotham
    label.TextXAlignment = Enum.TextXAlignment.Left
    label.ZIndex = 5
    label.Parent = row

    local valueLabel = Instance.new("TextLabel")
    valueLabel.Size = UDim2.new(0, 50, 1, 0)
    valueLabel.Position = UDim2.new(0.55, 0, 0, 0)
    valueLabel.BackgroundTransparency = 1
    valueLabel.Text = tostring(defaultValue)
    valueLabel.TextColor3 = Color3.fromRGB(220, 220, 230)
    valueLabel.TextSize = 12
    valueLabel.Font = Enum.Font.GothamSemibold
    valueLabel.ZIndex = 5
    valueLabel.Parent = row

    local minusBtn = Instance.new("TextButton")
    minusBtn.Size = UDim2.new(0, 26, 0, 22)
    minusBtn.Position = UDim2.new(1, -60, 0.5, -11)
    minusBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
    minusBtn.Text = "-"
    minusBtn.TextColor3 = Color3.fromRGB(220, 220, 230)
    minusBtn.TextSize = 16
    minusBtn.Font = Enum.Font.GothamBold
    minusBtn.AutoButtonColor = false
    minusBtn.ZIndex = 5
    minusBtn.Parent = row
    Instance.new("UICorner", minusBtn).CornerRadius = UDim.new(0, 5)

    local plusBtn = Instance.new("TextButton")
    plusBtn.Size = UDim2.new(0, 26, 0, 22)
    plusBtn.Position = UDim2.new(1, -28, 0.5, -11)
    plusBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
    plusBtn.Text = "+"
    plusBtn.TextColor3 = Color3.fromRGB(220, 220, 230)
    plusBtn.TextSize = 16
    plusBtn.Font = Enum.Font.GothamBold
    plusBtn.AutoButtonColor = false
    plusBtn.ZIndex = 5
    plusBtn.Parent = row
    Instance.new("UICorner", plusBtn).CornerRadius = UDim.new(0, 5)

    local current = defaultValue
    local function update(val)
        current = math.clamp(val, minVal, maxVal)
        valueLabel.Text = current == math.floor(current) and tostring(current) or string.format("%.1f", current)
        if onChange then onChange(current) end
    end
    minusBtn.MouseButton1Click:Connect(function() update(current - step) end)
    plusBtn.MouseButton1Click:Connect(function() update(current + step) end)
    return row, update
end

-- Sidebar Navigation Setup
local MainTabBtn = createSidebarButton("Main", Sidebar)
local VisualsTabBtn = createSidebarButton("Visuals", Sidebar)
local CameraTabBtn = createSidebarButton("Camera Hub", Sidebar)

local function setActiveTab(tabNum)
    MainTab.Visible = (tabNum == 1)
    VisualsTab.Visible = (tabNum == 2)
    CameraTab.Visible = (tabNum == 3)

    MainTabBtn.BackgroundColor3 = (tabNum == 1) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20)
    MainTabBtn.TextColor3 = (tabNum == 1) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165)

    VisualsTabBtn.BackgroundColor3 = (tabNum == 2) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20)
    VisualsTabBtn.TextColor3 = (tabNum == 2) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165)

    CameraTabBtn.BackgroundColor3 = (tabNum == 3) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20)
    CameraTabBtn.TextColor3 = (tabNum == 3) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165)
end

MainTabBtn.MouseButton1Click:Connect(function() setActiveTab(1) end)
VisualsTabBtn.MouseButton1Click:Connect(function() setActiveTab(2) end)
CameraTabBtn.MouseButton1Click:Connect(function() setActiveTab(3) end)
setActiveTab(1)

----------------------------------------------------
-- GAME INTEGRATED CHEATS LOGIC
----------------------------------------------------
local ScrapsEspEnabled = false
local PumpkinsEspEnabled = false
local MonsterEspEnabled = false
local MonsterNameTagsEnabled = false
local NameTagsEspEnabled = false
local AntiJumpscareEnabled = false
local AntiDangerOverlayEnabled = false
local HeadSpinEnabled = false
local SpeedHackEnabled = false
local TallerSpoofEnabled = false
local SpeedHackValue = 0.5  
local HeadSpinSpeed = 5     

-- Extra Camera State Variables
local ThirdPersonEnabled = false

local ActiveHighlights = {
    Scraps = {},
    Pumpkins = {},
    Monsters = {}
}

local ActiveNameTags = {}
local ActiveMonsterNameTags = {}

local function clearGroupESP(groupKey)
    local highlights = ActiveHighlights[groupKey]
    if highlights then
        for obj, highlight in pairs(highlights) do
            if highlight and highlight.Parent then highlight:Destroy() end
        end
        table.clear(highlights)
    end
end

local function applyESPToFolder(folderPath, groupKey, color)
    if not folderPath then return end
    for _, obj in ipairs(folderPath:GetChildren()) do
        local targetPart = nil
        if obj:IsA("BasePart") then
            targetPart = obj
        elseif obj:IsA("Model") then
            targetPart = obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
        end

        local highlights = ActiveHighlights[groupKey]
        if targetPart and highlights and not highlights[obj] then
            local hl = Instance.new("Highlight")
            hl.Name = "CustomESP"
            hl.Adornee = obj
            hl.FillColor = color
            hl.OutlineColor = Color3.new(1, 1, 1)
            hl.FillTransparency = 0.5
            hl.OutlineTransparency = 0
            hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
            hl.Parent = obj
            highlights[obj] = hl
        end
    end
end

-- Helper to fetch all active monsters/threat models
local function getActiveMonsters()
    local trackedObjects = {}
    for _, obj in ipairs(CollectionService:GetTagged("dangersource")) do
        if obj:IsA("BasePart") then
            local rootModel = obj.Parent
            table.insert(trackedObjects, rootModel or obj)
        end
    end

    for _, obj in ipairs(Workspace:GetChildren()) do
        if obj:IsA("Model") then
            local name = obj.Name
            if name == "Taller" or name == "TallerReal" or name == "Lost" or name == "Unknown" or name == "BloodmanGus" then
                table.insert(trackedObjects, obj)
            end
        end
    end
    return trackedObjects
end

-- Monster ESP Loop
local function updateMonsterESP()
    local highlights = ActiveHighlights["Monsters"]
    if not MonsterEspEnabled then
        clearGroupESP("Monsters")
        return
    end

    local trackedObjects = getActiveMonsters()

    for _, obj in ipairs(trackedObjects) do
        if not highlights[obj] then
            pcall(function()
                local hl = Instance.new("Highlight")
                hl.Name = "MonsterESP"
                hl.Adornee = obj
                hl.FillColor = Color3.fromRGB(255, 30, 30)
                hl.OutlineColor = Color3.fromRGB(255, 255, 255)
                hl.FillTransparency = 0.4
                hl.OutlineTransparency = 0
                hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
                hl.Parent = obj
                highlights[obj] = hl
            end)
        end
    end

    for obj, hl in pairs(highlights) do
        if not obj or not obj.Parent then
            if hl and hl.Parent then hl:Destroy() end
            highlights[obj] = nil
        end
    end
end

-- Monster Name Tags Loop
local function updateMonsterNameTags()
    if not MonsterNameTagsEnabled then
        for obj, tag in pairs(ActiveMonsterNameTags) do
            if tag and tag.Parent then tag:Destroy() end
        end
        table.clear(ActiveMonsterNameTags)
        return
    end

    local trackedObjects = getActiveMonsters()
    local activeMap = {}

    for _, obj in ipairs(trackedObjects) do
        activeMap[obj] = true
        local primaryPart = obj:IsA("Model") and (obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")) or (obj:IsA("BasePart") and obj)
        
        if primaryPart then
            local billboard = ActiveMonsterNameTags[obj]
            if not billboard or not billboard.Parent then
                billboard = Instance.new("BillboardGui")
                billboard.Name = "MonsterNameTag"
                billboard.Adornee = primaryPart
                billboard.Size = UDim2.new(0, 180, 0, 35)
                billboard.StudsOffset = Vector3.new(0, 3, 0)
                billboard.AlwaysOnTop = true

                local textLabel = Instance.new("TextLabel")
                textLabel.Name = "Label"
                textLabel.Size = UDim2.new(1, 0, 1, 0)
                textLabel.BackgroundTransparency = 1
                textLabel.TextColor3 = Color3.fromRGB(255, 80, 80)
                textLabel.TextStrokeTransparency = 0
                textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
                textLabel.Font = Enum.Font.GothamBold
                textLabel.TextSize = 13
                textLabel.Parent = billboard

                billboard.Parent = primaryPart
                ActiveMonsterNameTags[obj] = billboard
            end

            -- Update distance text
            local label = billboard:FindFirstChild("Label")
            local char = LocalPlayer.Character
            local hrp = char and char:FindFirstChild("HumanoidRootPart")
            if label and hrp then
                local dist = math.floor((hrp.Position - primaryPart.Position).Magnitude)
                label.Text = "[" .. obj.Name .. "] (" .. dist .. " studs)"
            end
        end
    end

    -- Clean up removed monsters
    for obj, tag in pairs(ActiveMonsterNameTags) do
        if not activeMap[obj] or not obj.Parent then
            if tag and tag.Parent then tag:Destroy() end
            ActiveMonsterNameTags[obj] = nil
        end
    end
end

-- Overhead NameTags Logic for Players
local function clearNameTags()
    for player, billboard in pairs(ActiveNameTags) do
        if billboard and billboard.Parent then billboard:Destroy() end
    end
    table.clear(ActiveNameTags)
end

local function applyNameTag(player)
    if player == LocalPlayer or not player.Character then return end
    local head = player.Character:FindFirstChild("Head")
    if head and not ActiveNameTags[player] then
        local billboard = Instance.new("BillboardGui")
        billboard.Name = "NameTagESP"
        billboard.Adornee = head
        billboard.Size = UDim2.new(0, 150, 0, 30)
        billboard.StudsOffset = Vector3.new(0, 2, 0)
        billboard.AlwaysOnTop = true

        local textLabel = Instance.new("TextLabel")
        textLabel.Size = UDim2.new(1, 0, 1, 0)
        textLabel.BackgroundTransparency = 1
        textLabel.Text = player.DisplayName .. " (@" .. player.Name .. ")"
        textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
        textLabel.TextStrokeTransparency = 0
        textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
        textLabel.Font = Enum.Font.GothamBold
        textLabel.TextSize = 13
        textLabel.Parent = billboard

        billboard.Parent = head
        ActiveNameTags[player] = billboard
    end
end

-- ESP Loop (Scraps, Pumpkins, Monsters, Monster Name Tags, & Player Name Tags)
task.spawn(function()
    while true do
        if ScrapsEspEnabled then
            pcall(function() applyESPToFolder(Workspace:FindFirstChild("Scraps"), "Scraps", Color3.fromRGB(255, 165, 0)) end)
        else
            clearGroupESP("Scraps")
        end

        if PumpkinsEspEnabled then
            pcall(function() 
                local utilities = Workspace:FindFirstChild("Utilities")
                local pumpkins = utilities and utilities:FindFirstChild("EventPumpkins")
                applyESPToFolder(pumpkins, "Pumpkins", Color3.fromRGB(255, 100, 0)) 
            end)
        else
            clearGroupESP("Pumpkins")
        end

        updateMonsterESP()
        updateMonsterNameTags()

        if NameTagsEspEnabled then
            for _, player in ipairs(Players:GetPlayers()) do
                pcall(function() applyNameTag(player) end)
            end
        else
            clearNameTags()
        end

        task.wait(1)
    end
end)

-- Anti Jumpscare Hook
task.spawn(function()
    while true do
        task.wait(0.1)
        if AntiJumpscareEnabled then
            pcall(function()
                shared.injump = false
                local duh = LocalPlayer.PlayerGui:FindFirstChild("duh")
                if duh and duh:IsA("ScreenGui") then
                    duh.Enabled = false
                    local frame = duh:FindFirstChildOfClass("Frame")
                    if frame then
                        frame.BackgroundTransparency = 1
                    end
                end
                local curCam = workspace.CurrentCamera
                if curCam and curCam.CameraType == Enum.CameraType.Scriptable then
                    curCam.CameraType = Enum.CameraType.Custom
                    local char = LocalPlayer.Character
                    local hum = char and char:FindFirstChildOfClass("Humanoid")
                    if hum then curCam.CameraSubject = hum end
                end
            end)
        end
    end
end)

-- Anti Danger Overlay Loop
task.spawn(function()
    local lighting = game:GetService("Lighting")
    while true do
        task.wait(0.1)
        if AntiDangerOverlayEnabled then
            pcall(function()
                local dangerEffect = lighting:FindFirstChild("DUHDANGERBROOOOO")
                if dangerEffect and dangerEffect:IsA("ColorCorrectionEffect") then
                    dangerEffect.Brightness = 0
                    dangerEffect.Contrast = 0
                    dangerEffect.Saturation = 0
                    dangerEffect.TintColor = Color3.new(1, 1, 1)
                end
                local screenGui = LocalPlayer.PlayerGui:FindFirstChild("ScreenGui")
                if screenGui then
                    for _, name in ipairs({"Static", "RunStatic", "LostStatic"}) do
                        local imgLabel = screenGui:FindFirstChild(name)
                        if imgLabel and imgLabel:IsA("ImageLabel") then
                            imgLabel.ImageTransparency = 1
                        end
                    end
                end
            end)
        end
    end
end)

-- Taller Line-of-Sight Spoofer (`AllwaysLookAtTaller.txt`)
task.spawn(function()
    local TallerLookRemote = ReplicatedStorage:WaitForChild("TallerLook", 5)
    while true do
        task.wait(0.1)
        if TallerSpoofEnabled and TallerLookRemote then
            pcall(function()
                TallerLookRemote:FireServer(true)
            end)
        end
    end
end)

-- Speed Hack Logic
task.spawn(function()
    local t1
    while true do
        task.wait(0.2)
        pcall(function()
            if SpeedHackEnabled then
                LocalPlayer:SetAttribute("speedboosttoggleloaded", true)
                LocalPlayer:SetAttribute("speedboostenabled", true)
                LocalPlayer:SetAttribute("speedboost", true)

                if shared.SpeedBoostTable then
                    if t1 then
                        t1.add = SpeedHackValue  
                    else
                        t1 = {
                            duration = 1e999,
                            add = SpeedHackValue,
                            hidden = true,
                            tag = "gamepassspeed",
                            time = time()
                        }
                        table.insert(shared.SpeedBoostTable, t1)
                    end
                end
            else
                LocalPlayer:SetAttribute("speedboost", false)
                if t1 and shared.SpeedBoostTable then
                    local idx = table.find(shared.SpeedBoostTable, t1)
                    if idx then
                        table.remove(shared.SpeedBoostTable, idx)
                    end
                    t1 = nil
                end
            end
        end)
    end
end)

-- Super Fast Head Spin Render Logic
RunService.RenderStepped:Connect(function(dt)
    if not HeadSpinEnabled then return end
    pcall(function()
        local char = LocalPlayer.Character
        if not char then return end
        local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
        if not torso then return end
        local neck = torso:FindFirstChild("Neck")
        if not neck then return end

        local spinAngle = tick() * (HeadSpinSpeed * 15)
        neck.C0 = neck.C0 * CFrame.Angles(0, spinAngle % math.rad(360), 0)
    end)
end)

-- Third-Person Camera Logic
RunService.RenderStepped:Connect(function()
    if ThirdPersonEnabled then
        pcall(function()
            LocalPlayer.CameraMode = Enum.CameraMode.Classic
            if LocalPlayer.CameraMaxZoomDistance < 10 then
                LocalPlayer.CameraMinZoomDistance = 10
                LocalPlayer.CameraMaxZoomDistance = 20
            end
        end)
    end
end)

-- Invincible Chat Command Handler Integration (`InvincibleClient`)
local InvincibleSet = ReplicatedStorage:WaitForChild("InvincibleSet", 5)
local TextChatService = game:GetService("TextChatService")

if InvincibleSet then
    local function processChatMessage(msg)
        local cleanMsg = msg:lower():match("^%s*(.-)%s*$")
        if cleanMsg == "/invincible" then
            InvincibleSet:FireServer("full")
        elseif cleanMsg == "/invincible c" then
            InvincibleSet:FireServer("chase")
        elseif cleanMsg == "/invincible off" then
            InvincibleSet:FireServer("off")
        end
    end

    pcall(function()
        local TextChannels = TextChatService:WaitForChild("TextChannels", 2)
        if TextChannels then
            for _, channel in ipairs(TextChannels:GetChildren()) do
                if channel:IsA("TextChannel") then
                    channel.MessageReceived:Connect(function(p2)
                        if p2.TextSource and p2.TextSource.UserId == LocalPlayer.UserId then
                            processChatMessage(p2.Text)
                        end
                    end)
                end
            end
            TextChannels.ChildAdded:Connect(function(channel)
                if channel:IsA("TextChannel") then
                    channel.MessageReceived:Connect(function(p3)
                        if p3.TextSource and p3.TextSource.UserId == LocalPlayer.UserId then
                            processChatMessage(p3.Text)
                        end
                    end)
                end
            end)
        end
    end)
end

----------------------------------------------------
-- POPULATE UI CONTROLS
----------------------------------------------------
createSectionHeader("PLAYER CHEATS", MainTab)
createToggle("Speed Hack", MainTab, false, function(state)
    SpeedHackEnabled = state
end)

createSetting("Speed Boost Amount", MainTab, 0.5, 0.1, 5.0, 0.1, function(val)
    SpeedHackValue = val
end)

createToggle("Crazy Fast Head Spin", MainTab, false, function(state)
    HeadSpinEnabled = state
end)

createSetting("Spin Speed", MainTab, 5, 1, 20, 1, function(val)
    HeadSpinSpeed = val
end)

createToggle("Anti Jumpscare", MainTab, false, function(state)
    AntiJumpscareEnabled = state
end)

createToggle("Anti Danger Overlay", MainTab, false, function(state)
    AntiDangerOverlayEnabled = state
end)

createToggle("Spoof Taller Line-of-Sight", MainTab, false, function(state)
    TallerSpoofEnabled = state
end)

createSectionHeader("ESP & VISUALS", VisualsTab)
createToggle("Monster ESP", VisualsTab, false, function(state)
    MonsterEspEnabled = state
    if not state then clearGroupESP("Monsters") end
end)

createToggle("Monster Name Tags", VisualsTab, false, function(state)
    MonsterNameTagsEnabled = state
    if not state then
        for obj, tag in pairs(ActiveMonsterNameTags) do
            if tag and tag.Parent then tag:Destroy() end
        end
        table.clear(ActiveMonsterNameTags)
    end
end)

createToggle("Player Name Tags ESP", VisualsTab, false, function(state)
    NameTagsEspEnabled = state
    if not state then clearNameTags() end
end)

createToggle("Scraps ESP", VisualsTab, false, function(state)
    ScrapsEspEnabled = state
    if not state then clearGroupESP("Scraps") end
end)

createToggle("Event Pumpkins ESP", VisualsTab, false, function(state)
    PumpkinsEspEnabled = state
    if not state then clearGroupESP("Pumpkins") end
end)

-- Camera Settings Tab
createSectionHeader("CAMERA CONTROLS", CameraTab)

createToggle("Third-Person View", CameraTab, false, function(state)
    ThirdPersonEnabled = state
    if not state then
        LocalPlayer.CameraMaxZoomDistance = 40
    end
end)

createSetting("Field of View (FOV)", CameraTab, 70, 40, 120, 5, function(val)
    pcall(function()
        Camera.FieldOfView = val
    end)
end)

-- Keyboard Toggle Shortcut (Right Control)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed then return end
    if input.KeyCode == Enum.KeyCode.RightControl then
        MainFrame.Visible = not MainFrame.Visible
        if MainFrame.Visible then updateScale() end
    end
end)
Executor compatibility changes over time. Check current reports before testing.

Copy the code above into a compatible Roblox script executor if you choose to test it.

Lethal Ape Experience Script Status

✓AvailabilityFree
$Price$0
◫CompatibilityDesktop & Mobile
★SafetyVerified

Roblox and game updates can affect compatibility, so the script’s status should be treated as temporary rather than guaranteed.

Frequently Asked Questions

What is a Lethal Ape Experience script?

A Lethal Ape Experience script is third-party Lua code intended to run alongside the Roblox game through a compatible script executor.

What features does this Lethal Ape Experience script include?

Different scripts contain different code. This version includes: Player Cheats:, Legit Speed Hack, Funny Spin Head, Taller Line Of Sight Spoofer, Visuals:, Players NameTag, Camera:, Fov Changer, ThirdPerson Toggle.

How do you use the Lethal Ape Experience script?

Pick a compatible executor such as Hydrogen, MacSploit, AWP.GG, Delta, Fluxus, Codex, launch Roblox and join the game, copy the complete Lua code from the script card above, paste it into the executor’s editor, and click Run or Execute. Compatibility changes over time, so a name here doesn’t guarantee current support.

Can a Lethal Ape Experience script get your Roblox account banned?

Yes. Third-party scripts can violate Roblox rules and may put an account at risk. Only use code from a source you trust, never enter your Roblox password into a script or executor, and test on an alternate account first.

Does the Lethal Ape Experience script work on mobile?

Check whether both the executor and the script support your device and the current Roblox version. Mobile executor support does not guarantee that every script will work.

Check out our Roblox Scripts hub and Roblox Games Directory for more.

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