Shinjuku Shenanigans Script (November 2026) – show case

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1 Available ScriptFree

Skipping the slow grind in Shinjuku Shenanigans is super easy when you use a solid Shinjuku Shenanigans script to do the heavy lifting for you.

You will be throwing punches, dodging attacks with dashes, and using special skills against other players in massive street brawls.

Grab the working code below and start testing it out right now.

Shinjuku Shenanigans Script – works on every executor, open source & More

works on every executor, open source & MoreFree
works on every executor, open sourceshinjuku auto fish i also made a vid on this scripthttps://www.youtube.com/watch?v=ipEO484FczQshow case
_G.FishingActive = false
_G.KillScript = false
_G.SavedCastPos = nil 
_G.WaterModified = false
local VIM = game:GetService("VirtualInputManager")
local LP = game:GetService("Players").LocalPlayer
local PlayerGui = LP:WaitForChild("PlayerGui")
local UIS = game:GetService("UserInputService")
local lock = false
if PlayerGui:FindFirstChild("CD_V42") then PlayerGui.CD_V42:Destroy() end
local sg = Instance.new("ScreenGui", PlayerGui); sg.Name = "CD_V42"; sg.ResetOnSpawn = false
local main = Instance.new("Frame", sg); main.Size = UDim2.new(0, 220, 0, 260); main.Position = UDim2.new(0, 50, 0.5, -130); main.BackgroundColor3 = Color3.fromRGB(10, 10, 15); main.BorderSizePixel = 0
Instance.new("UICorner", main).CornerRadius = UDim.new(0, 10)
local function Terminate()
    _G.FishingActive = false
    _G.KillScript = true
    VIM:SendMouseButtonEvent(0, 0, 0, false, game, 0)
    sg:Destroy()
end
local kill = Instance.new("TextButton", main); kill.Size = UDim2.new(0, 30, 0, 30); kill.Position = UDim2.new(1, -35, 0, 5); kill.Text = "✕"; kill.TextColor3 = Color3.fromRGB(255, 60, 60); kill.BackgroundTransparency = 1; kill.TextSize = 25; kill.Font = Enum.Font.GothamBold
kill.MouseButton1Click:Connect(Terminate)
local status = Instance.new("TextLabel", main); status.Size = UDim2.new(1, 0, 0, 30); status.Position = UDim2.new(0, 0, 0, 225); status.Text = "READY [P] PAUSE | [X] KILL"; status.TextColor3 = Color3.new(1,1,1); status.BackgroundTransparency = 1; status.Font = Enum.Font.Code; status.TextSize = 10
local function resolve(obj)
    if not obj then return nil end
    if obj:IsA("ObjectValue") then return obj.Value end
    return obj
end
local setPos = Instance.new("TextButton", main); setPos.Size = UDim2.new(1, -20, 0, 40); setPos.Position = UDim2.new(0, 10, 0, 40); setPos.Text = "SET CAST POS"; setPos.BackgroundColor3 = Color3.fromRGB(45, 50, 65); setPos.TextColor3 = Color3.new(1,1,1); Instance.new("UICorner", setPos)
setPos.MouseButton1Click:Connect(function()
    local rod = LP.Character and LP.Character:FindFirstChild("Fishing Rod")
    local target = rod and (rod:FindFirstChild("FishHook") or rod:FindFirstChild("FishingLine"))
    local realPart = resolve(target)
    
    if realPart and (realPart:IsA("BasePart") or realPart:IsA("MeshPart")) then
        _G.SavedCastPos = realPart.Position
        setPos.Text = "POS SAVED ✅"; setPos.BackgroundColor3 = Color3.fromRGB(0, 150, 100)
    else
        setPos.Text = "CAST LINE FIRST!"; task.wait(1); setPos.Text = "SET CAST POS"
    end
end)
local master = Instance.new("TextButton", main); master.Size = UDim2.new(1, -20, 0, 40); master.Position = UDim2.new(0, 10, 0, 85); master.Text = "START BOT"; master.BackgroundColor3 = Color3.fromRGB(30, 35, 45); master.TextColor3 = Color3.new(1, 1, 1); Instance.new("UICorner", master)
local function ToggleBot()
    if not _G.SavedCastPos then status.Text = "SET POS FIRST!"; return end
    _G.FishingActive = not _G.FishingActive
    master.Text = _G.FishingActive and "STOP BOT" or "START BOT"
    master.BackgroundColor3 = _G.FishingActive and Color3.fromRGB(60, 40, 40) or Color3.fromRGB(30, 35, 45)
end
master.MouseButton1Click:Connect(ToggleBot)
local waterBtn = Instance.new("TextButton", main); waterBtn.Size = UDim2.new(1, -20, 0, 40); waterBtn.Position = UDim2.new(0, 10, 0, 130); waterBtn.Text = "EXPAND WATER"; waterBtn.BackgroundColor3 = Color3.fromRGB(0, 100, 200); waterBtn.TextColor3 = Color3.new(1, 1, 1); Instance.new("UICorner", waterBtn)
waterBtn.MouseButton1Click:Connect(function()
    local water = workspace:FindFirstChild("Water", true) or workspace:FindFirstChild("Water")
    if water and water:IsA("BasePart") then
        _G.WaterModified = not _G.WaterModified
        if _G.WaterModified then
            water.Size = Vector3.new(600, 16.149999618530273, 600)
            waterBtn.Text = "WATER: EXPANDED"
        else
            water.Size = Vector3.new(100, 10, 100) 
            waterBtn.Text = "WATER: DEFAULT"
        end
    else
        waterBtn.Text = "WATER NOT FOUND"; task.wait(1); waterBtn.Text = "EXPAND WATER"
    end
end)
UIS.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed then return end
    if input.KeyCode == Enum.KeyCode.X then
        Terminate()
    elseif input.KeyCode == Enum.KeyCode.P then
        ToggleBot()
    end
end)
task.spawn(function()
    while not _G.KillScript do
        task.wait(0.01)
        if not _G.FishingActive then continue end
        local mg = PlayerGui:FindFirstChild("FishingMinigame")
        if mg then
            local fishVal = mg:FindFirstChild("Fish", true)
            local reelVal = mg:FindFirstChild("Reel", true)
            local fishObj = resolve(fishVal)
            local reelObj = resolve(reelVal)
            
            if fishObj and reelObj then
                if fishObj.Position.Y.Scale < reelObj.Position.Y.Scale then
                    VIM:SendMouseButtonEvent(0, 0, 0, true, game, 0)
                else
                    VIM:SendMouseButtonEvent(0, 0, 0, false, game, 0)
                end
            end
        else
            VIM:SendMouseButtonEvent(0, 0, 0, false, game, 0)
        end
    end
end)
task.spawn(function()
    while not _G.KillScript do
        task.wait(0.7)
        if not _G.FishingActive or not _G.SavedCastPos or lock then continue end
        
        local rod = LP.Character and LP.Character:FindFirstChild("Fishing Rod")
        if not rod then continue end
        
        local hook = rod:FindFirstChild("FishHook")
        local isHookOut = hook and resolve(hook) ~= nil
        local minigame = PlayerGui:FindFirstChild("FishingMinigame")
        if isHookOut then
            if minigame then
                lock = true; status.Text = "FISHING..."
                repeat task.wait(0.5) until not PlayerGui:FindFirstChild("FishingMinigame") or _G.KillScript
                task.wait(3.5); lock = false
            else
                status.Text = "WAITING..."; rod.ReelFish:FireServer()
            end
        else
            if not minigame and not lock then
                lock = true; status.Text = "RECASTING..."
                rod.CastLine:FireServer(_G.SavedCastPos)
                task.wait(2.5); lock = false
            end
        end
    end
end)
Executor compatibility changes over time. Check current reports before testing.

Copy the code above into a compatible Roblox script executor if you choose to test it.

Shinjuku Shenanigans Script Status

✓AvailabilityFree
$Price$0
◫CompatibilityDesktop & Mobile
★SafetyVerified

Roblox and game updates can affect compatibility, so the script’s status should be treated as temporary rather than guaranteed.

Frequently Asked Questions

What is a Shinjuku Shenanigans script?

A Shinjuku Shenanigans script is third-party Lua code intended to run alongside the Roblox game through a compatible script executor.

What features does this Shinjuku Shenanigans script include?

Different scripts contain different code. This version includes: works on every executor, open source, shinjuku auto fish i also made a vid on this script, https://www.youtube.com/watch?v=ipEO484FczQ, show case.

How do you use the Shinjuku Shenanigans script?

Pick a compatible executor such as Hydrogen, MacSploit, AWP.GG, Delta, Fluxus, Codex, launch Roblox and join the game, copy the complete Lua code from the script card above, paste it into the executor’s editor, and click Run or Execute. Compatibility changes over time, so a name here doesn’t guarantee current support.

Can a Shinjuku Shenanigans script get your Roblox account banned?

Yes. Third-party scripts can violate Roblox rules and may put an account at risk. Only use code from a source you trust, never enter your Roblox password into a script or executor, and test on an alternate account first.

Does the Shinjuku Shenanigans script work on mobile?

Check whether both the executor and the script support your device and the current Roblox version. Mobile executor support does not guarantee that every script will work.

Check out our Roblox Scripts hub and Roblox Games Directory for more.

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